Three in a row is not a win — it is a discharge. A tactical grid roguelite: fight hostile processes on a shifting board, build an engine out of 30 modules, and clear eight sectors before the machine answers its own launch request.
Antal spelare och Steam charts för TIC.EXE
live
Antal spelare—— på 24 h
Topp 24 h0Högsta mätning i dag
Topp 30 d0Snitt —
Alla tiders topp0Sedan mätningarna började
Speltimmar 30 d—Uppskattat
Steam chart · antal spelare 30 dväntar på mätningar
Samlar in dagliga mätningarInga dagliga mätningar sparade för det här spelet än. Kurvan visas när de första dagarnas historik finns.
THREE IN A ROW IS NOT A WIN
It is a discharge. Line up three of your marks and they detonate: the marks burn, the hostile process takes the damage. A line of four hits nearly twice as hard. A line of five, three times over.
Every turn the process writes its own marks back onto the grid. If three of those ever line up, they detonate into you.BUILD A MACHINE, NOT A SCORE
Clear a sector, take a module. ECHO leaves one mark standing after every blast. INFECTION flips the enemy marks next to it. CHAIN REACTOR doubles the bonus on every step of a cascade. Two or three together stop being upgrades and start being an engine.
Thirty modules across six schools, eight slots to hold them. When the rack is full, something has to come out.THE TERMINAL
Fragments are data, and data rots. A quarter of everything you carry out of the shop decays on the way, and every purchase marks the market up. Spend fast or lose it: buy cards, cut your deck thinner, force a card into its stronger form, or widen the rack.EIGHT SECTORS, THEN THE DEEP
Eleven hostile processes, six of them drawn fresh every run. One heals itself while its marks hold the grid. One rewrites your marks into its own. One makes every discharge of yours cost you blood.
Beat the core and you can stop there — or go deeper, into procedural layers that never stop climbing.WHAT IS IN IT
- 30 modules, 24 cards, 7 cores, 11 processes, 6 difficulty protocols
- Boards of 4×4, 5×5 and 6×6 — the geometry is part of the build
- A daily challenge: the same deal for everyone, one score to beat
- 25 achievements, an endless mode, and runs that save themselves
- Generative chiptune that thickens the deeper you go
You have played tic-tac-toe since you were six. You never played it like this.
Vanliga frågor
Steam anger inget pris för TIC.EXE just nu.
TIC.EXE har inte släppts än. Planerad release: mars 2027.
Minimum: Windows 10 (64-bit), Any dual-core CPU, 2.0 GHz, Integrated graphics with OpenGL 3.3 support, 4 GB RAM. Kortet med systemkrav ovan jämför minimikrav och rekommenderade krav för varje plattform.
Steam anger 300 MB ledigt diskutrymme för TIC.EXE.
Det finns inga Steam-recensioner för det här spelet än.
Nej – Steam listar ingen svensk språkversion av TIC.EXE. Totalt listar Steam 7 språk, inget av dem med fullt ljud.
Nej – Steam listar TIC.EXE som ett enspelarspel.
Steam charts för TIC.EXE på SteamStatistics visar antal spelare live och kurvor för 24 timmar, 7 dagar och 30 dagar, uppdaterade minst var tionde minut.
På Steam fungerar TIC.EXE på Windows. Inget stöd för handkontroll angivet.