An action-infused Idle/Incremental game that blends effortless play with satisfying combat. It combines rewarding incremental progression with action and RPG elements, creating a deep, grind-driven progression system focused on upgrades, long-term growth, and a highly addictive gameplay loop.
Antal spelare och Steam charts för That One Dungeon Room
live
Antal spelare—— på 24 h
Topp 24 h0Högsta mätning i dag
Topp 30 d0Snitt —
Alla tiders topp0Sedan mätningarna började
Speltimmar 30 d—Uppskattat
Steam chart · antal spelare 30 dväntar på mätningar
Samlar in dagliga mätningarInga dagliga mätningar sparade för det här spelet än. Kurvan visas när de första dagarnas historik finns.
24 timmar—7 dagar—TrendOförändrad
Recensioner0 recensioner
—No user reviews
0 positiva0 negativa
Rekommendationer—Betyg0/9
Senaste 30 dagarnaingen dataAndel negativa—Pos. per neg.—
You don’t remember how you got here.
There’s no sky above you, no clear way out, just a dungeon that seems to stretch endlessly, one room at a time.
At first, all you can do is fight.
You swing your weapon with your mouse, defeat the creatures that appear, and collect the coins they leave behind. It’s simple. Familiar. Almost calming.
And then… You do it again.
With each run, you grow a little stronger.
Coins are spent on upgrades, new abilities, and stat improvements. Attacks become smoother. Progress comes faster.
ACTIVE PLAY WITH INCREMENTAL PROGRESSION
You can push forward manually, optimizing your attacks and movement, or rely on your growing strength to make each run more efficient and rewarding over time.
THE DUNGEON BEGINS TO OPEN UP
Strange NPCs appear along the way. They offer upgrades, unlock new systems, and share fragments of a story you can’t quite piece together.
As you progress deeper, new enemy types, tougher encounters, and scaling difficulty begin to challenge your build. You’ll unlock a wide variety of active abilities and upgrades, allowing you to experiment with different playstyles and approaches.
This isn’t just a place to survive.
It’s a place to grow.
A steady loop of action, incremental systems, and RPG progression, where every decision shapes how you evolve.
Just keep going.
Keep getting stronger.
Keep uncovering the truth one step at a time.
Features
- Mouse-driven combat
Direct, responsive control over every attack
- Incremental progression system
Earn resources, upgrade your character, and grow stronger each run
- Wide range of active abilities
Unlock and experiment with many skills to define your playstyle
- Replayable dungeon loop
Increasing difficulty, scaling rewards, and endless improvement
- Flexible run structure
Enter and exit the dungeon freely, or push your limits until defeat
- NPC interactions & light narrative
Discover the story through subtle dialogue and encounters
You didn’t choose this place.
But over time…
It might start to feel like yours.
Spelare uppdaterade — · butiksdata 23 sep. 01:55 UTC · källa: SteamWebAPI
Steam anger inget pris för That One Dungeon Room just nu.
That One Dungeon Room har inte släppts än. Planerad release: Q4 2026.
Minimum: 1050 ti. Kortet med systemkrav ovan jämför minimikrav och rekommenderade krav för varje plattform.
Det finns inga Steam-recensioner för det här spelet än.
Nej – Steam listar ingen svensk språkversion av That One Dungeon Room. Totalt listar Steam 1 språk, inget av dem med fullt ljud.
Nej – Steam listar That One Dungeon Room som ett enspelarspel.
Steam charts för That One Dungeon Room på SteamStatistics visar antal spelare live och kurvor för 24 timmar, 7 dagar och 30 dagar, uppdaterade minst var tionde minut.
På Steam fungerar That One Dungeon Room på Windows. Inget stöd för handkontroll angivet.
That One Dungeon Room har åldersgränsen DEJUS 6 och IGRS 13.