Second Monitor Football is a lightweight, physics-driven football simulation designed to live on your second screen. Whether you're working, browsing, or playing something else, you can sit back and watch matches unfold with zero required input perfect for low attention gameplay. Or lean in, take control, and join your team on the pitch.
Built around simplicity and unpredictability, the game lets physics take the spotlight. Players move, collide, and interact with the ball in dynamic ways, creating chaotic, often hilarious moments. Goals aren't scripted they happen when the ball finds its way into the net through pure motion, momentum, and a bit of luck.
Play your way. Watch hands free as the match plays itself out, or jump in and join the action: steer a player in the team and unleash power-ups freeze the opposition, knock out their keeper, shield your own goal to swing the game in your team's favour. Power-ups are earned through play, and the AI coaches will fire theirs right back at you.
Play together. Team up with friends in multiplayer: join forces with up to 4 players on the same side through full competitions, or drop into casual matches with up to 8 players, 4 per team for an end to end showdown.
Stream it. Twitch streamers can invite their viewers straight into competitions and casual matches, turning a quiet second-screen sim into a shared, chaotic spectacle.
Progress comes from the teams you follow and the competitions you choose to engage with. Whether you're committing to a full season or casually checking in on key matches, Second Monitor Football adapts to your pace. A core part of the experience is freedom. With built-in modding support, you can shape the game however you like custom leagues, custom teams, and your own football world.
You can play Second Monitor Football with your favorite streamer! Open the game login to Twitch. SMF only ask for a permisson from Twitch. Viewers start the game type your favorite Twitch channels name. Streamer starts an event or maybe a casual match. And meet at the pitch!
No Twitch account information is stored.
Only asks Authorization Token from Twitch.
Login from your default web browser.
Only using chat futures and followers to invite players to lobby.
Designed to run in a small window alongside your main activity. Watch matches without needing constant input.
Perfect for multitasking progress and enjoy the game while focusing on what matters most.
Just press play and let the simulation decide the outcome.
Unpredictable, dynamic gameplay where every goal is the result of real interactions no scripted outcomes.
Select a match and start immediately. No setup, no management screens just football.
Choose a team and follow the full season or drop in to watch only their matches.
Experience global competitions with the same hands-off, watch-and-enjoy approach.
Compete in knockout-style tournaments and see how far your chosen team can go.
Follow both club and international teams across larger stages and multi-tier competitions.
Create your own leagues, customize team names, and add logos to build a completely personalized football universe.
Vanliga frågor
Steam anger inget pris för Second Monitor Football just nu.
Second Monitor Football har inte släppts än. Inget datum har tillkännagetts.
Minimum: Windows 10, Intel i5, GTX 1050ti, 1 GB RAM. Kortet med systemkrav ovan jämför minimikrav och rekommenderade krav för varje plattform.
Det finns inga Steam-recensioner för det här spelet än.
Nej – Steam listar ingen svensk språkversion av Second Monitor Football. Totalt listar Steam 1 språk, varav 1 med fullt ljud.
Ja – Steam listar Second Monitor Football med PvP online och co-op online.
Steam charts för Second Monitor Football på SteamStatistics visar antal spelare live och kurvor för 24 timmar, 7 dagar och 30 dagar, uppdaterade minst var tionde minut.Öppna Steam charts för Second Monitor Football ›
På Steam fungerar Second Monitor Football på Windows. Inget stöd för handkontroll angivet.
Second Monitor Football har åldersgränsen DEJUS 6.
Spelare uppdaterade — · butiksdata 23 sep. 02:54 UTC · källa: SteamWebAPI