✦Quest for Choices: Ivan's Tale is a choice-driven visual novel. The story mainly follows a Slavic white mouse named "Ivan Viktorovich Belyaev" and its VR memory recordings in the United States.
Antal spelare och Steam charts för Quest for Choices: Ivan's Tale
live
Antal spelare—— på 24 h
Topp 24 h0Högsta mätning i dag
Topp 30 d0Snitt —
Alla tiders topp0Sedan mätningarna började
Speltimmar 30 d—Uppskattat
Steam chart · antal spelare 30 dväntar på mätningar
Samlar in dagliga mätningarInga dagliga mätningar sparade för det här spelet än. Kurvan visas när de första dagarnas historik finns.
24 timmar—7 dagar—TrendOförändrad
Recensioner0 recensioner
—No user reviews
0 positiva0 negativa
Rekommendationer—Betyg0/9
Senaste 30 dagarnaingen dataAndel negativa—Pos. per neg.—
Windows · macOS · LinuxInget stöd för handkontroll angivet
SpellägenSingle-player
Steam-funktionerFamily Sharing
Tillgänglighet och ljudCustom Volume ControlsPlayable without Timed InputSave Anytime
MerPlayable At Your Own Pace
Systemkrav
MinimumRekommenderatOSWindows 10sammaProcessorALL—GrafikkortALL—RAM4 GB RAMsammaLagring5 GB available spacesamma
Om spelet
Om Quest for Choices: Ivan's Tale
In ✦Chapter 0✦ – guess what? This company project is getting a personal spin-off! They were just discussing who to put in it! Whoa! How come Ivan didn't get any notification about something this big?!
What? They're even going to use AI and brain-computer interfaces to spy on the chosen one's memories?!
Then we just have to hold a "pleasant" voting session!
You can vote for anyone – including yourself ❤
In ✦Chapter 1✦, Ivan arrives at his earliest memory – a Khrushchyovka apartment building after the collapse of the Soviet Union, where Ivan, back when he was still called Vanya, also lived.
And the moment Ivan sees Vanya, he just can't help but cling to him!
Ivan can intervene in the past within his memories – could he lead Vanya toward a new life?
But! No matter what kind of interventions or choices you make, they're all just AI-predicted outcomes – they won't affect reality, really ♪
Rather than being driven by traditional goal-oriented tasks, this game leans more toward pure experience-driven gameplay – just enjoy the story itself.
There is no concept of "failing" the game, nor any requirement to collect everything in order to unlock a "true ending."
The entire game features ✦ autosave ✦ – unlocked story segments will show up as entry points on the flowchart, so you don't have to worry about missing content and restarting from scratch.
You can click on any option at your own pace and see what stories unfold behind each choice. Different combinations of choices may trigger Easter eggs or hidden content!
You're free to explore the map at will. The ✦Part Keys✦ you find during exploration can be used to unlock currently unseen hidden storylines!
The exploration in this game is light and has no mandatory elements.
The game includes a built-in ✦annotation glossary✦ to lower the reading barrier.
A lighthearted and cheerful story tone, just like Ivan's own personality ♪ hopefully!
There are also all sorts of colorful ✦quirky coworkers✦ who discuss social politics, black humor, and adult jokes.
※ This game is positioned as a visual novel. In the current project plan, there are no puzzle-solving, combat, chase scenes, or numerical elements. Please don't have misplaced expectations of this project as a JRPG.
Slavic dude, scrawny courier who swears he's a lab rat. Can't stand smokes or booze.
Little Ivan, back when he was still kicking it in Eastern Europe.
Works logistics, mixes a mean cocktail, can hold her liquor like a champ. Sometimes they drag her to the front desk.
Italian-American, runs info management. Zero Italian stereotypes—dude actually digs pineapple on pizza.
Current head honcho and planning proxy. Emotionally constipated, no real hobbies, nothing he particularly hates.
German surgeon. Zero patience, major attitude, says the most unhinged stuff without blinking.
Corporate code monkey beaten down by the grind. Dream life? Ghost everyone and retire to bumville.
That's what will be available at launch!
The game will be released as an Early Access version. The launch content includes the Prologue and Chapter 1. The complete full version of the main game is: Prologue + Chapters 1, 2, 3 + Epilogue.
The DEMO includes most of the Prologue and the beginning of Chapter 1.
It's highly recommended to try the DEMO before deciding whether to purchase!
※Note※
- All character viewpoints do not represent the stance of the development team.
- This game includes LGBTQ+ characters and related thematic depictions. Characters have independent sexual orientation and romantic orientation settings.
- The story does not contain coming-out stories, guide systems, or romance simulations – none of the common romantic elements.
- If you feel uncomfortable during the early stages of play, please apply for a refund according to the platform policies. We hope you have a responsible entertainment experience.
Spelare uppdaterade — · butiksdata 23 sep. 01:36 UTC · källa: SteamWebAPI
Steam anger inget pris för Quest for Choices: Ivan's Tale just nu.
Quest for Choices: Ivan's Tale har inte släppts än. Planerad release: 2027.
Minimum: Windows 10, ALL, ALL, 4 GB RAM. Kortet med systemkrav ovan jämför minimikrav och rekommenderade krav för varje plattform.
Steam anger 5 GB ledigt diskutrymme för Quest for Choices: Ivan's Tale.
Det finns inga Steam-recensioner för det här spelet än.
Nej – Steam listar ingen svensk språkversion av Quest for Choices: Ivan's Tale. Totalt listar Steam 11 språk, inget av dem med fullt ljud.
Nej – Steam listar Quest for Choices: Ivan's Tale som ett enspelarspel.
Steam charts för Quest for Choices: Ivan's Tale på SteamStatistics visar antal spelare live och kurvor för 24 timmar, 7 dagar och 30 dagar, uppdaterade minst var tionde minut.Öppna Steam charts för Quest for Choices: Ivan's Tale ›
På Steam fungerar Quest for Choices: Ivan's Tale på Windows, macOS och Linux. Inget stöd för handkontroll angivet.
Quest for Choices: Ivan's Tale har åldersgränsen DEJUS 16 och IGRS 18.