First-person mech combat where everything is made of lines of light. 100 missions in open battlefields, inside Battlecruisers and Dreadnoughts, and out in deep space! 10 Mega Mech bosses and a salvage economy that pays for every piece of hardware you rip from your dying opponents.
Antal spelare och Steam charts för Mercenaries Of Vector
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A battlefield made of light
Wireframe terrain to the horizon, hostiles as bright outlines, and a cockpit that is nothing but
readouts and lines. The vector-arcade look is not a filter over a normal game: everything you can
see is something the game had to draw as geometry, which is why the whole sector reads at a glance
and why a target at a kilometre is still legible.
A hundred contracts, four kinds of fight
Open ground with roaming waves and field objectives to break - defence grids, shield pillars,
factory reactors, an enemy general worth assassinating. Boarding actions in a ship's interior,
where there is no terrain and no horizon to read. Flying sorties on rails when the sector will not
be crossed on foot. And the flat arena, which means a Mega Mecha is waiting.
Ten Mega Mecha
Each one is a different problem rather than a bigger health bar: armour that has to be stripped
before the core is worth shooting at, emplacements that have to be answered first, and patterns
that punish standing still in front of them.
Everything you break is paid for in parts
Salvage is what you cut off the enemy, not a mission reward line. It banks between missions and it
buys the next weapon: energy saber, guided missiles, charge laser, flamethrower - the autocannon
is stock and is never sold. Rank rises with the contracts you complete and raises the floor under
your hull and shields, so progress is not only what you can afford.
Your mech degrades
Components take damage separately. A weapon at 60% condition is a weapon that behaves like one,
and a jet at 40% is a jump you should not plan around. Repair costs salvage, which is the same
salvage that buys the next gun.
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Spelare uppdaterade — · butiksdata 23 sep. 02:11 UTC · källa: SteamWebAPI
Steam anger inget pris för Mercenaries Of Vector just nu.
Mercenaries Of Vector har inte släppts än. Planerad release: 16 oktober 2026.
Minimum: Windows 10 64-bit, Quad-core 2.5 GHz, Vulkan-capable, 2 GB, 8 GB RAM. Kortet med systemkrav ovan jämför minimikrav och rekommenderade krav för varje plattform.
Steam anger 1 GB ledigt diskutrymme för Mercenaries Of Vector.
Det finns inga Steam-recensioner för det här spelet än.
Nej – Steam listar ingen svensk språkversion av Mercenaries Of Vector. Totalt listar Steam 1 språk, inget av dem med fullt ljud.
Nej – Steam listar Mercenaries Of Vector som ett enspelarspel.
Steam charts för Mercenaries Of Vector på SteamStatistics visar antal spelare live och kurvor för 24 timmar, 7 dagar och 30 dagar, uppdaterade minst var tionde minut.Öppna Steam charts för Mercenaries Of Vector ›
På Steam fungerar Mercenaries Of Vector på Windows och Linux. Fullt stöd för handkontroll.
Mercenaries Of Vector har åldersgränsen DEJUS 10 och IGRS 13.