Match glowing crystals to build a pachinko board, then rain your ball loadout through it for an exploding score. A cozy winter roguelite of fairies, tiles, and fate: light every town on the climb to the boss — but miss one target and the run is over.
Antal spelare och Steam charts för Matchinko
live
Antal spelare—— på 24 h
Topp 24 h0Högsta mätning i dag
Topp 30 d0Snitt —
Alla tiders topp0Sedan mätningarna började
Speltimmar 30 d—Uppskattat
Steam chart · antal spelare 30 dväntar på mätningar
Samlar in dagliga mätningarInga dagliga mätningar sparade för det här spelet än. Kurvan visas när de första dagarnas historik finns.
Two games, one idea.
Matchinko is a match-3 puzzle that feeds a physics-driven pachinko payout, wrapped in a roguelite of tiles, ball loadouts, and a fate-navigated map.
First you build the board by matching.
Then you break it — raining your loadout of balls through the pegs you just made for a score that snowballs out of control.
You are the lamp keeper, travelling town to town. Charge the crystals, string the lights across the houses, and dispel the darkness that caps each town. Clear it, and the town shines.
[h2]Build, then break[/h2]
- A single persistent board carries through your whole run — you compound it, you never restart it.
- Spend your moves matching 3+ crystals: merged crystals rise a level and score exponentially more.
- Then drop your ball loadout. Every peg and tile it touches pays out. A smart merge now is a jackpot later.
[h2]No two runs play alike[/h2]
Buy from the townsfolk between matches and your whole playstyle changes:
- 30 fairies — 15 common, 10 rare, and 5 event-only legendaries — that orbit your board and bend the rules: magnets, midas coins, phoenix revivals, chain-lightning, and more.
- 36 tiles — special pegs from splash detonations to greed engines, including 5 legendary "grow cards" that start small and snowball the longer you keep them.
- 30 balls — a loadout deck across common, rare, and legendary tiers, plus 3 editions (Gilded, Radiant, Prismatic) that add a shine on top of the ball's own trick.
- 11 events — risk/reward encounters on the map: wishing wells, enchanters, cursed bargains, ember altars. Push your luck or play it safe.
A climb to the boss
Every run is a 12-level branching climb. Each level is its own procedural winter town; a boss caps every third one. Bosses are known in advance, so your shopping has direction — buy to beat the rule you can see coming. Light all four towns and topple the final boss to win the run.
One miss away
Miss a level's target and the run ends immediately — back to a fresh board. Roguelite stakes, not casual comfort. Every ball counts.
Cozy on the outside
Hand-drawn snow-capped villages, chimney smoke, a lamplighter tending the post, drifting snow, and a garland of lights that fills in as you clear each town. The reward isn't just a coin count — it's a dark town coming to light.
- Full keyboard and gamepad support with on-screen button prompts, plus rumble.
- Built to run great on Steam Deck and desktop.
Vanliga frågor
Steam anger inget pris för Matchinko just nu.
Matchinko har inte släppts än. Inget datum har tillkännagetts.
Minimum: Windows 7, 8, 10, 11 x64, Intel Core i3, OpenGL 2.1 compatible graphics card, integrated graphics. Kortet med systemkrav ovan jämför minimikrav och rekommenderade krav för varje plattform.
Det finns inga Steam-recensioner för det här spelet än.
Nej – Steam listar ingen svensk språkversion av Matchinko. Totalt listar Steam 1 språk, inget av dem med fullt ljud.
Nej – Steam listar Matchinko som ett enspelarspel.
Steam charts för Matchinko på SteamStatistics visar antal spelare live och kurvor för 24 timmar, 7 dagar och 30 dagar, uppdaterade minst var tionde minut.
På Steam fungerar Matchinko på Windows, macOS och Linux. Fullt stöd för handkontroll.