Harvest crystallized time from parallel universes where people waste their lives playing idle games. Build extractors, automate logistics networks, and research new technology to fuel Bill Tyme's time machine in this factory-building incremental game.
Antal spelare och Steam charts för Idle Time
live
Antal spelare0— på 24 h
Topp 24 h0Högsta mätning i dag
Topp 30 d0Snitt —
Alla tiders topp0Sedan mätningarna började
Speltimmar 30 d—Uppskattat
Steam chart · antal spelare 30 dväntar på mätningar
Samlar in dagliga mätningarInga dagliga mätningar sparade för det här spelet än. Kurvan visas när de första dagarnas historik finns.
24 timmar—7 dagar—TrendOförändrad
Recensioner7 recensioner
28,6%7 user reviews
2 positiva5 negativa
Rekommendationer—Betyg0/9
Senaste 30 dagarnaingen dataAndel negativa71,4%Pos. per neg.0,4×
Media
5 bilder
Spelinformation
Om spelet
Spel
Releasedatum2 april 2026Släpptes för 6 månader sedan
Somewhere across the multiverse, people are wasting their lives playing idle games. Their lost moments condense into Chronum — crystallized time — and you're going to harvest every last drop of it.
Idle Time is a factory-building incremental game where you extract, transport, and process Chronum to fuel a time machine built by Bill Tyme, an eccentric physicist with a fractured timeline and questionable ethics. Start by dragging glowing time crystals to your factory by hand. End by orchestrating vast automated networks of extractors, relay towers, and reactors across a procedurally generated landscape.
Key Features
- Build a Chronum empire — Place extractors on resource nodes, connect them to your factory with automated Idlers, and watch the Minutes roll in. Optimize throughput with buffers, compressors, splitters, and speed-boosting accelerators.
- Research 7 tiers of technology — Progress from simple extraction to advanced buildings like the Time Warper, which batches and multiplies Chronum value, and the Rift Stabilizer, which tears open portals to ultra-rich resource nodes.
- Design complex logistics networks — Route Chronum through pipe networks that follow grid paths, bundle along shared routes, and navigate around large structures. Split production lines, chain relay towers, and balance throughput across your operation.
- Prestige and push further — Complete each run to bank Universal Idle Time, then spend it on permanent upgrades that carry across future playthroughs. Each cycle starts faster and reaches further.
- Procedural terrain — Every map is generated fresh with concrete sprawl, wind-swept desert dunes, and fields of animated grass that sway in the breeze. A dynamic day cycle casts drifting cloud shadows across the landscape.
- Meet Bill Tyme — Your guide, mentor, and the reason you're doing all of this. He's brilliant, unstable, and not entirely sure this whole thing is going to work out.
Spelare uppdaterade 19 sep. 00:30 UTC · butiksdata 22 sep. 09:16 UTC · källa: SteamWebAPI
Idle Time kostar 4,99€ i Steams DE-butik. Det lägsta priset vi har registrerat sedan 22 sep. 2026 är 4,99€. Steam sätter separata priser för spelet i 14 regioner – de regionala priserna finns ovan.
Idle Time släpptes 2 april 2026 av Woodland Software. Släpptes för 6 månader sedan.
Minimum: Windows 10, Dual-core 2.0 GHz, OpenGL 3.3 / Vulkan 1.0 compatible, 2048 MB RAM. Kortet med systemkrav ovan jämför minimikrav och rekommenderade krav för varje plattform.
Steam anger 256 MB ledigt diskutrymme för Idle Time.
28,6% av 7 recensioner på Steam är positiva – Steam klassar det som ”7 user reviews”.
Nej – Steam listar ingen svensk språkversion av Idle Time. Totalt listar Steam 1 språk, varav 1 med fullt ljud.
Nej – Steam listar Idle Time som ett enspelarspel.
Steam charts för Idle Time på SteamStatistics visar antal spelare live och kurvor för 24 timmar, 7 dagar och 30 dagar, uppdaterade minst var tionde minut.Öppna Steam charts för Idle Time ›
På Steam fungerar Idle Time på Windows och Linux. Inget stöd för handkontroll angivet.