Ever wonder how your GPU draws a triangle? Build one. Wire comparators, adders and multipliers into graphics hardware, press Run, and watch your circuit draw the picture pixel by pixel, from a first triangle to a spinning 3D cube.
Antal spelare och Steam charts för Hello Triangle: Build a GPU
live
Antal spelare—— på 24 h
Topp 24 h0Högsta mätning i dag
Topp 30 d0Snitt —
Alla tiders topp0Sedan mätningarna började
Speltimmar 30 d—Uppskattat
Steam chart · antal spelare 30 dväntar på mätningar
Samlar in dagliga mätningarInga dagliga mätningar sparade för det här spelet än. Kurvan visas när de första dagarnas historik finns.
24 timmar—7 dagar—TrendOförändrad
Recensioner0 recensioner
—No user reviews
0 positiva0 negativa
Rekommendationer—Betyg0/9
Senaste 30 dagarnaingen dataAndel negativa—Pos. per neg.—
Windows · macOS · LinuxInget stöd för handkontroll angivet
SpellägenSingle-player
Steam-funktionerFamily Sharing
Tillgänglighet och ljudCamera ComfortCustom Volume ControlsMouse Only OptionPlayable without Timed Input
MerAdjustable Text SizePlayable At Your Own Pace
Systemkrav
MinimumRekommenderatOSWindows 10 or 11, 64-bit—Processor64-bit (x86-64)—GrafikkortOpenGL 3.3 or DirectX 11—RAM2 GB RAM—Lagring500 MB available space—
Om spelet
Om Hello Triangle: Build a GPU
Ever wonder how your GPU draws a triangle? Build one.
Hello Triangle is a puzzle game about building graphics hardware. Each level gives you a picture to draw and a bench of working parts: comparators, adders, multipliers, registers. Wire them up, press Run, and watch your circuit draw it, pixel by pixel.
- See every mistake. A wrong pixel is marked on the picture. Click it and step back to the cycle your circuit drew it.
- Hardware, not code. No loops, no functions. To do something again, build a counter. To do two things at once, build a second unit, and pay for the board space.
- Build first, name after. Each level describes its problem in plain words. What you built earns its real name only once it works. Then it's yours, saved to your parts bin for the levels ahead.
- Smaller, faster. Every working circuit is scored on its area, delay and cycles, and your best is kept for each level.
No GPU knowledge needed
If you know a little math or programming, you can play. You start from working parts, not logic gates, and each level asks only for what the levels before it taught. Piece by piece the parts add up to a GPU, and you built every one of them.
A GPU that lives in the game
Your GPU runs inside the game's simulator: every pixel on the screen is computed by the circuit you wired. Though it doesn't run CUDA or OpenGL, and it won't replace your graphics card.
Early Access
Early Access has Acts 1 and 2, from lighting up half a screen to a solid cube turning in 3D, drawn by your own circuit. Later acts are planned for the full game: speed, textures, and a programmable shader core.
Vanliga frågor
Steam anger inget pris för Hello Triangle: Build a GPU just nu.
Hello Triangle: Build a GPU har inte släppts än. Planerad release: Q1 2027.
Minimum: Windows 10 or 11, 64-bit, 64-bit (x86-64), OpenGL 3.3 or DirectX 11, 2 GB RAM. Kortet med systemkrav ovan jämför minimikrav och rekommenderade krav för varje plattform.
Steam anger 500 MB ledigt diskutrymme för Hello Triangle: Build a GPU.
Det finns inga Steam-recensioner för det här spelet än.
Nej – Steam listar ingen svensk språkversion av Hello Triangle: Build a GPU. Totalt listar Steam 2 språk, inget av dem med fullt ljud.
Nej – Steam listar Hello Triangle: Build a GPU som ett enspelarspel.
Steam charts för Hello Triangle: Build a GPU på SteamStatistics visar antal spelare live och kurvor för 24 timmar, 7 dagar och 30 dagar, uppdaterade minst var tionde minut.Öppna Steam charts för Hello Triangle: Build a GPU ›
På Steam fungerar Hello Triangle: Build a GPU på Windows, macOS och Linux. Inget stöd för handkontroll angivet.
Hello Triangle: Build a GPU har åldersgränsen DEJUS L.
Spelare uppdaterade — · butiksdata 14 okt. 05:15 UTC · källa: SteamWebAPI