A first-person roguelite where standing still will surely get you killed — this is a fast fps shooter with several mechanics that force you to keep moving and punishes you for staying inert
Antal spelare och Steam charts för HEATSINK
live
Antal spelare—— på 24 h
Topp 24 h0Högsta mätning i dag
Topp 30 d0Snitt —
Alla tiders topp0Sedan mätningarna började
Speltimmar 30 d—Uppskattat
Steam chart · antal spelare 30 dväntar på mätningar
Samlar in dagliga mätningarInga dagliga mätningar sparade för det här spelet än. Kurvan visas när de första dagarnas historik finns.
24 timmar—7 dagar—TrendOförändrad
Recensioner0 recensioner
—No user reviews
0 positiva0 negativa
Rekommendationer
Media
6 bilder
Spelinformation
Om spelet
Spel
Releasedatumseptember 2026Släpptes för 24 dagar sedan
UtvecklareAnquriUtgivareAnquriGenrerActionIndie
—Prestationer—DLC
Om spelet
Spelare uppdaterade — · butiksdata 23 sep. 02:24 UTC · källa: SteamWebAPI
One gauge. No health bar, no ammo, no timer.
Fast shooters all need an engine that forbids waiting. This one uses
thermodynamics. Your core heats up when you fire, and the only heat sink in the
game is the air moving over your body.
The consequence needs no tutorial: take cover to shoot in peace, and you melt in
eight seconds.
The ground is where you burn
Walking doesn't cool you. Sprinting doesn't cool you. [b]Standing on solid ground
dissipates nothing at all[/b] — and the faster you fly, the harder you cool.
Every weapon's recoil is a thruster. The starter pistol pushes back exactly as
hard as gravity pulls, so holding the trigger holds your altitude. You do not
shoot [i]and[/i] move. Shooting [b]is[/b] moving.
The red zone pays
Damage scales with your own temperature. At 92% you hit nearly twice as hard, so
the whole economy of the game pushes you to the edge of an explosion and keeps
you there. Overheat and you spend a cycle. Spend your last one, and the core
melts.
Three ways to play
- LA DESCENTE — the campaign. Five sectors, five rooms each, a boss at
the bottom of every one, and an ending. Each boss makes one rule compulsory that
the rest of the game only rewards: the red zone, flight, weapon rotation, a
deliberate overload. Learn one, and the next one sends you back to school.
- LA COULÉE — endless waves, one arena, one score.
- LA VOLÉE — twelve movement courses, no enemies at all. A launch pad, a
void, a gate and a clock. Two ways to lose: the void, and your own core.
And a foundry between runs
Ingots earned in a run buy permanent upgrades — and every one of them can be
refunded at any time, in full. A meta-progression you can permanently get
wrong is a trap, not a system of choices.
Six weapons. Twenty-two species. Five bosses.
Vanliga frågor
Steam anger inget pris för HEATSINK just nu.
HEATSINK har inte släppts än. Planerad release: september 2026.
Minimum: Windows 10 64-bit, Intel Core i3-6100 / AMD FX-6300, Vulkan 1.0 compatible GPU, 2 GB VRAM — NVIDIA GTX 1050 / AMD RX 560 / Intel Arc, 4 GB RAM. Kortet med systemkrav ovan jämför minimikrav och rekommenderade krav för varje plattform.
Steam anger 300 MB ledigt diskutrymme för HEATSINK.
Det finns inga Steam-recensioner för det här spelet än.
Nej – Steam listar ingen svensk språkversion av HEATSINK. Totalt listar Steam 6 språk, inget av dem med fullt ljud.
Nej – Steam listar HEATSINK som ett enspelarspel.
Steam charts för HEATSINK på SteamStatistics visar antal spelare live och kurvor för 24 timmar, 7 dagar och 30 dagar, uppdaterade minst var tionde minut.
På Steam fungerar HEATSINK på Windows. Fullt stöd för handkontroll.