A tower defense game where you fight next to your base. Robots attack your Core from every side. Walk the field, shoot, grab Scrap and build turrets while the fight goes on. Every run ends with a Guardian, and the AI chips you recover carry over to the next one.
Antal spelare och Steam charts för GRAFTMIND
live
Antal spelare—— på 24 h
Topp 24 h0Högsta mätning i dag
Topp 30 d0Snitt —
Alla tiders topp0Sedan mätningarna började
Speltimmar 30 d—Uppskattat
Steam chart · antal spelare 30 dväntar på mätningar
Samlar in dagliga mätningarInga dagliga mätningar sparade för det här spelet än. Kurvan visas när de första dagarnas historik finns.
Senaste 30 dagarnaingen dataAndel negativa—Pos. per neg.—
DLC
5433200App-ID
Kompatibilitet och funktioner
Windows · LinuxInget stöd för handkontroll angivet
SpellägenSingle-player
Steam-funktionerFamily Sharing
Systemkrav
MinimumRekommenderatOSWindows 10 64-bit—ProcessorDual-core 2.0 GHz—GrafikkortOpenGL 3.3 compatible GPU (Intel HD 4000 / GeForce GTX 400 / Radeon HD 5000 or newer)—RAM4 GB RAM—Lagring300 MB available space—
Om GRAFTMIND
Build during the fight
Robots made from scrap attack your Core from every side. You don't watch from above. You are out on the field, shooting, picking up Scrap and placing defenses while the waves keep coming. There is no pause to build.
Power decides where you can build
Enemies drop Scrap when they die. Spend it on Generators, Turrets and Arc Spires. Turrets need power, so every new building is also a question of where your power reaches. Put a Generator on a Power Node out in the field to claim an outpost: more power, a steady trickle of Scrap, and one more thing the robots will come for.
Get stronger as the run goes on
Each level up gives you a choice of upgrades for your weapon, your turrets and your base, and now and then one rolls Supercharged for a bigger effect. A run lasts about fifteen minutes and ends with the zone's Guardian.
Models carry over between runs
Defeated machines sometimes leave behind Models: recovered AI chips. Plug them into the Core before a run. Each one adds its own upgrades, and you can train it with data from earlier runs to make it stronger.
Three zones
- Scrap Wastes: an open junkyard. The place to learn.
- Ashen Foundry: a burnt-out factory with heavier enemies earlier.
- Severed Grid: a broken power network with shielded formations and signal storms.
Features
- Real-time tower defense where you fight in person
- Fast Runners, heavy Brutes and Tanks, ranged Arc Welders, flying drones and stranger machines in later zones
- A Guardian boss at the end of every zone
- Upgrade choices on every level up
- Collect and train Models between runs
- Short runs of about fifteen minutes
Vanliga frågor
Steam anger inget pris för GRAFTMIND just nu.
GRAFTMIND har inte släppts än. Inget datum har tillkännagetts.
Minimum: Windows 10 64-bit, Dual-core 2.0 GHz, OpenGL 3.3 compatible GPU (Intel HD 4000 / GeForce GTX 400 / Radeon HD 5000 or newer), 4 GB RAM. Kortet med systemkrav ovan jämför minimikrav och rekommenderade krav för varje plattform.
Steam anger 300 MB ledigt diskutrymme för GRAFTMIND.
Det finns inga Steam-recensioner för det här spelet än.
Nej – Steam listar ingen svensk språkversion av GRAFTMIND. Totalt listar Steam 1 språk, varav 1 med fullt ljud.
Nej – Steam listar GRAFTMIND som ett enspelarspel.
Steam charts för GRAFTMIND på SteamStatistics visar antal spelare live och kurvor för 24 timmar, 7 dagar och 30 dagar, uppdaterade minst var tionde minut.
På Steam fungerar GRAFTMIND på Windows och Linux. Inget stöd för handkontroll angivet.