A planetary destruction sandbox where the mesh is actually carved and the casualties are actually counted. Nine weapons, nine doctrine trees, 73 worlds, one currency: megadeaths. The campaign ends at Earth, and you decide what happens to it.
Antal spelare och Steam charts för Globecide
live
Antal spelare—— på 24 h
Topp 24 h0Högsta mätning i dag
Topp 30 d0Snitt —
Alla tiders topp0Sedan mätningarna började
Speltimmar 30 d—Uppskattat
Steam chart · antal spelare 30 dväntar på mätningar
Samlar in dagliga mätningarInga dagliga mätningar sparade för det här spelet än. Kurvan visas när de första dagarnas historik finns.
Tillgänglighet och ljudAdjustable DifficultyCustom Volume ControlsPlayable without Timed InputSave Anytime
MerAdjustable Text SizeNarrated Game MenusPlayable At Your Own Pace
Systemkrav
MinimumRekommenderatOSa 64-bit processor and operating system OS: Windows 11 64-bit—ProcessorIntel i5-4430, AMD Ryzen 3 1200—GrafikkortNVIDIA GTX 1650—RAM16 GB RAM—Lagring3 GB available space—
Om Globecide
THE MESH REMEMBERS
Every crater in Death Galaxy is real geometry — the planet mesh is tessellated, cut and rebuilt as a bowl, live, in the frame you fire. Scorch bakes into the vertices, so ground you blackened an hour ago is still black when you come back for the rest of it.
THE DEAD ARE COUNTED, NOT ESTIMATED
Every planet ships a baked population grid: absolute head counts per texel. Drop a warhead on an empty basin and you get a crater. Drop it on a coastal city belt and the kill feed tells you exactly what the difference was. That number is your currency — one Megadeath is one million confirmed dead, and it's the only thing doctrine costs.
NINE WAYS TO END A WORLD
Warheads from 1 KT to 2 MT. An orbital laser that bores clean through. A kinetic impactor with no explosive at all. A singularity you can steer while it feeds. Grey goo that crawls and chews without you. A planet cracker that splits hemispheres apart. Machine gun fire on a civilian population. Fracture charges that grow branching fissures until two networks cascade into each other. And a tsunami charge that never touches the mesh — it drops into open ocean and a solved wavefront does the rest.
Nine radial doctrine trees, over 170 nodes. Refund and rebuild between planets.
THE VERDICT'S ROUTE
The Fleet's flagship burns across seventy-two worlds toward the Concord capital, taking one shard of the Founding Charts from each sector it leaves behind. Nine shards give the way to the world that shut its gates on them three hundred years ago.
You're at the console. The Commander gives the orders. Your adjutant reads out the arsenal — and somewhere around the Scarred Belt, starts reading the records instead.
The seventy-third world is Earth. Nobody says the name until the chart is finished. Then you make the last call, and there are two ways it goes.
Vanliga frågor
Steam anger inget pris för Globecide just nu.
Globecide har inte släppts än. Inget datum har tillkännagetts.
Minimum: a 64-bit processor and operating system OS: Windows 11 64-bit, Intel i5-4430, AMD Ryzen 3 1200, NVIDIA GTX 1650, 16 GB RAM. Kortet med systemkrav ovan jämför minimikrav och rekommenderade krav för varje plattform.
Steam anger 3 GB ledigt diskutrymme för Globecide.
Det finns inga Steam-recensioner för det här spelet än.
Nej – Steam listar ingen svensk språkversion av Globecide. Totalt listar Steam 14 språk, inget av dem med fullt ljud.
Nej – Steam listar Globecide som ett enspelarspel.
Steam charts för Globecide på SteamStatistics visar antal spelare live och kurvor för 24 timmar, 7 dagar och 30 dagar, uppdaterade minst var tionde minut.
På Steam fungerar Globecide på Windows. Fullt stöd för handkontroll.