MinimumRekommenderatOSWindows 7+ (64bits)—ProcessorIntel i5-3317U / AMD Ryzen 3 3200 U—GrafikkortIntel(R) HD Graphics 4000—RAM4 GB RAM—Lagring300 MB available space—
Om spelet
Om GARDEN GNOME BEATMAKER
Clear waves of enemies in this gnomesque music-based roguelike. Purchase instrument samples from the shop and strategically arrange them on a track. Build a deadly musical loop through synergies between your instruments, trinkets and character. Then hit play and vibe to your creation, shredding your foes as each note triggers its effect on the beat.
COMPOSE YOUR TRACK.
Acquire instruments. Fit their samples on the track. Hit play to start triggering each effect on the beat.
ARRANGE YOUR BUILD.
Visit the Shop to purchase instruments, trinkets and music boxes to grow stronger. Create both devastating and satisfying synergies as every sound in the game plays in rhythm.
HOLD YOUR GARDEN.
Navigate through the chaos. Gain dashes, healing or shields from instruments to improve your survivability. Generate money with smart trinket combinations. Or just find that one busted build, letting you AFK while obliterating surrounding enemies.
INTENDED FEATURES
May be subject to change due to how freaking long it is to make a video game
- An abundance of instruments, each with their unique effects and music.
- A plethora of trinkets, that passively empower your instruments and character.
- A diverse cast of enemies, with a variety of behaviours that make each encounter feel fresh.
- A handful of playable gnomes to choose from, with silly & original mechanics that redefine your approach.
- Challenges? Unlocks?! Difficulty levels! who knows what else I will be able to implement...
ABOUT
Hey there! I’m pataya, an indie dev with a passion for juicy & satisfying experiences, where things shake, blink and bounce everywhere.
I spent a few years making visual effects on VALORANT, and decided to switch to indie afterwards. Last year I made Judofuri, a colorful and fruity party-game that you play with a single button.
This time I’m trying something that involves a bit more strategy and theorycrafting, while retaining that visual sauce I just love adding to everything.
Thank you for checking out my silly little game. Consider wishlisting it if you want to be informed when it launches!
No frogs were harmed during the development of this game. Please do not murder frogs outside of the game.
Spelare uppdaterade — · butiksdata 22 sep. 06:15 UTC · källa: SteamWebAPI
Vanliga frågor
Steam anger inget pris för GARDEN GNOME BEATMAKER just nu.
GARDEN GNOME BEATMAKER har inte släppts än. Inget datum har tillkännagetts.
Minimum: Windows 7+ (64bits), Intel i5-3317U / AMD Ryzen 3 3200 U, Intel(R) HD Graphics 4000, 4 GB RAM. Kortet med systemkrav ovan jämför minimikrav och rekommenderade krav för varje plattform.
Steam anger 300 MB ledigt diskutrymme för GARDEN GNOME BEATMAKER.
Det finns inga Steam-recensioner för det här spelet än.
Nej – Steam listar ingen svensk språkversion av GARDEN GNOME BEATMAKER. Totalt listar Steam 8 språk, varav 8 med fullt ljud.
Nej – Steam listar GARDEN GNOME BEATMAKER som ett enspelarspel.
Steam charts för GARDEN GNOME BEATMAKER på SteamStatistics visar antal spelare live och kurvor för 24 timmar, 7 dagar och 30 dagar, uppdaterade minst var tionde minut.Öppna Steam charts för GARDEN GNOME BEATMAKER ›
På Steam fungerar GARDEN GNOME BEATMAKER på Windows. Inget stöd för handkontroll angivet.
GARDEN GNOME BEATMAKER har åldersgränsen DEJUS 6 och IGRS 13.