Deep in Enemy Territory is a Rogue-Like with simulation features that takes place in the Vietnam war. Get ready to struggle for survival in the dense jungles of Vietnam!
Antal spelare och Steam charts för Deep in Enemy Territory
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Topp 24 h0Högsta mätning i dag
Topp 30 d0Snitt —
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Speltimmar 30 d—Uppskattat
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Samlar in dagliga mätningarInga dagliga mätningar sparade för det här spelet än. Kurvan visas när de första dagarnas historik finns.
24 timmar—7 dagar—TrendOförändrad
Recensioner2 recensioner
50,0%2 user reviews
1 positiva1 negativa
Rekommendationer—Betyg0/9
Senaste 30 dagarnaingen dataAndel negativa50,0%Pos. per neg.1,0×
Media
21 bilder
Spelinformation
Om spelet
Spel
Releasedatum19 november 2025Släpptes för 10 månader sedan
MinimumRekommenderatOSWindows 7/10 (64-bit)—ProcessorI3 2nd Gen—GrafikkortIntel HD 4000—RAM4 GB RAM—Lagring500 MB available space—
Om spelet
Om Deep in Enemy Territory
***PLEASE NOTE THIS IS AN EARLY PRE-ALPHA***
Buying Deep in Enemy Territory at this time, is a choice to support the development, and help shape the basic version of the game. If you want a fully complete and functional game, do NOT buy at this time. The core game loop is not even ready in any capacity, but I need help balancing it and deciding where to go from here.
Deep in Enemy Territory is an unfinished, extremely rough, and unbalanced pre-alpha early access game and is going through major balancing, this current release is not balanced in any capacity. Unlike many other games that release their game in their full state under early access, this is truly an early access game.
PLEASE DO NOT buy our game at this stage unless you are okay with playing an early unfinished build and want to:
- Help us balance our game
- Assist with testing
- Support our team
- Help shape the game with feedback
What is Deep in Enemy Territory?
Deep in Enemy Territory puts you in the boots of a United States soldier, stuck Deep in Enemy Territory.
Deep in Enemy Territory is my attempt at making a roguelike game about a single soldier. I have added new mechanics and more advanced, randomized scenarios with classic TTRPG choices and dice rolls.
If you love roguelikes and TTRPGs, you are absolutely going to love Deep in Enemy Territory.
How do you win in Deep in Enemy Territory?
To win in Deep in Enemy Territory, the player must get back to their main operating base safely.
Everything the player does is taken into a account to give you a score, which will be logged in your personal bests, and eventually we would like to implement an online leaderboard.
Current Features
- 5+ character classes
- 10+ unique encounters
- 10+ stats
- 10+ unique Skills
- Skill checks and dice rolling, inspired by my favourite TTRPGs
- Travel using different vehicles you obtain on your journey
- Simple inventory system
- Health system, showing individual injuries
- Encounters that utilize your current skills and stats! (Not all stats and skills are utilized yet)
- Weather, terrain, and enemy density that affects how quick you can move, and chance to run into an encounter!
Planned Features
- Mini games for fishing, hunting, cooking etc
- Steam achievements
- Leaderboards
- Cloud Saves
- More unique encounters
- Controller support
What I am asking from my early adopters
First of all, thank you so much for your interest in my game.
We will actively communicate together on the Steam Forums, as well as a Discord.
Pricing
We believe in fair pricing.
With the pre-alpha launch, we will release the game at a cheap introductory price. As features are implemented, and the game is polished, the price will of course raise.
Use of AI
AI generated art is currently only used for the the steam store and library art. It is created using retro diffusion. We plan to move over to commissioned art. The main menu still has an AI image, but that will be removed eventually.
Claude Code was used to assist in programming.
A promise on updates
We aim to target monthly updates. If this project is ever to become abandoned before it is finished I promise to open source it and push updates for the community.
Spelare uppdaterade 18 sep. 13:10 UTC · butiksdata 22 sep. 21:15 UTC · källa: SteamWebAPI
Deep in Enemy Territory kostar $5.99 i Steams US-butik. Det lägsta priset vi har registrerat sedan 22 sep. 2026 är $5.99. Steam sätter separata priser för spelet i 13 regioner – de regionala priserna finns ovan.
Deep in Enemy Territory släpptes 19 november 2025 av CowDogGames. Släpptes för 10 månader sedan.
Minimum: Windows 7/10 (64-bit), I3 2nd Gen, Intel HD 4000, 4 GB RAM. Kortet med systemkrav ovan jämför minimikrav och rekommenderade krav för varje plattform.
Steam anger 500 MB ledigt diskutrymme för Deep in Enemy Territory.
50,0% av 2 recensioner på Steam är positiva – Steam klassar det som ”2 user reviews”.
Nej – Steam listar ingen svensk språkversion av Deep in Enemy Territory. Totalt listar Steam 1 språk, varav 1 med fullt ljud.
Nej – Steam listar Deep in Enemy Territory som ett enspelarspel.
Steam charts för Deep in Enemy Territory på SteamStatistics visar antal spelare live och kurvor för 24 timmar, 7 dagar och 30 dagar, uppdaterade minst var tionde minut.Öppna Steam charts för Deep in Enemy Territory ›
På Steam fungerar Deep in Enemy Territory på Windows. Inget stöd för handkontroll angivet.
Deep in Enemy Territory har åldersgränsen DEJUS 18 och IGRS BANNED.