CODEX : RECALL is a single-player PvE strategy card game that combines 2.5D exploration, deckbuilding, tactical grid movement, and fragmented storytelling. Explore The World of Codex, restore Mind Spaces corrupted by breaches, and uncover the truth behind you, Lipa, and this world.
Antal spelare och Steam charts för CODEX : RECALL
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Antal spelare—— på 24 h
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Topp 30 d0Snitt —
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Speltimmar 30 d—Uppskattat
Steam chart · antal spelare 30 dväntar på mätningar
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24 timmar—7 dagar—TrendOförändrad
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MinimumRekommenderatOSWindows 10 64-bitWindows 10/11 64-bitProcessorIntel Core i3 or equivalentIntel Core i5 or equivalentGrafikkortDirectX 11 compatible graphics cardDedicated graphics card with DirectX 11 supportRAM4 GB RAM8 GB RAMLagring1 GB available spacesamma
Om spelet
Om CODEX : RECALL
CODEX : RECALL is a single-player PvE strategy card game that combines 2.5D exploration, deckbuilding, tactical grid movement, and fragmented storytelling.
You play as a stray soul who has lost memory and enters “The World of Codex,” a mysterious realm made up of multiple different worlds. Here, you will travel alongside Lipa, a mysterious Jumper who can move between different spaces, as you explore and gradually piece together the truth behind The World of Codex, Lipa, and your own identity.
In each world, you will search for key characters, help them solve the problems they are facing, and discover and restore hidden “breaches” along the way. After entering a Mind Space through a breach, the game shifts into a card-based tactical PvE battle built around cards and a grid-based board.
Each unit card can be deployed onto the board. Different units have their own movement patterns, skills, and tactical roles. You will need to plan positioning, action order, skill usage, and deck resources based on enemy formations, board layout, and stage objectives.
Combat in CODEX : RECALL is not centered on simply stacking stats. Instead, it offers a more puzzle-like tactical experience built around spatial control. Tiles on the board are not only spaces for units to move across, but also resources to contest and restore. By deploying units, moving characters, and using skill effects, you can change tile ownership, expand your controlled area, and clear the “manifestations” within each Mind Space to complete the restoration objective.
Features:
- PvE tactical battles combining deckbuilding and grid-based movement
- Territory control as the core of board-based spatial strategy
- A focus on positioning, action order, and status effects rather than complex stat stacking
- 2.5D exploration scenes with character interactions and story progression
- Fragmented storytelling that gradually reveals the truth behind The World of Codex and its characters
- Collect different character cards and build lineups suited to different stages
- Multiple world themes and stage mechanics that create an evolving strategic experience
The game is currently in development, with the demo version completed and planned for the October Steam Next Fest. Add CODEX : RECALL to your wishlist and follow future development updates.
Vanliga frågor
Steam anger inget pris för CODEX : RECALL just nu.
CODEX : RECALL har inte släppts än. Inget datum har tillkännagetts.
Minimum: Windows 10 64-bit, Intel Core i3 or equivalent, DirectX 11 compatible graphics card, 4 GB RAM. Kortet med systemkrav ovan jämför minimikrav och rekommenderade krav för varje plattform.
Steam anger 1 GB ledigt diskutrymme för CODEX : RECALL.
Det finns inga Steam-recensioner för det här spelet än.
Nej – Steam listar ingen svensk språkversion av CODEX : RECALL. Totalt listar Steam 2 språk, inget av dem med fullt ljud.
Nej – Steam listar CODEX : RECALL som ett enspelarspel.
Steam charts för CODEX : RECALL på SteamStatistics visar antal spelare live och kurvor för 24 timmar, 7 dagar och 30 dagar, uppdaterade minst var tionde minut.Öppna Steam charts för CODEX : RECALL ›
På Steam fungerar CODEX : RECALL på Windows. Inget stöd för handkontroll angivet.
CODEX : RECALL har åldersgränsen DEJUS L och IGRS 3.
Spelare uppdaterade — · butiksdata 22 sep. 23:14 UTC · källa: SteamWebAPI