Minesweeper, but you score. Every square hides a house, a signal tower, a street tree, a power plant or a gas main, and every one leaves a hint. Dig for points, stack multipliers, hire helpers that bend the rules, and secure eight key sites in this roguelike city-building puzzle.
Antal spelare och Steam charts för Boomside
live
Antal spelare—— på 24 h
Topp 24 h0Högsta mätning i dag
Topp 30 d0Snitt —
Alla tiders topp0Sedan mätningarna började
Speltimmar 30 d—Uppskattat
Steam chart · antal spelare 30 dväntar på mätningar
Samlar in dagliga mätningarInga dagliga mätningar sparade för det här spelet än. Kurvan visas när de första dagarnas historik finns.
Senaste 30 dagarnaingen dataAndel negativa—Pos. per neg.—
5391750
App-ID
Kompatibilitet och funktioner
WindowsInget stöd för handkontroll angivet
SpellägenSingle-player
Steam-funktionerFamily Sharing
Systemkrav
MinimumRekommenderatOSWindows 10 64-bitWindows 10 / 11 64-bitProcessorDual-core 2.0 GHzQuad-core 2.5 GHzGrafikkortIntegrated graphics (Intel HD Graphics 4000 or equivalent)Any GPU with DirectX 11 supportRAM4096 MB RAM8192 MB RAMLagring1024 MB available spacesamma
Om Boomside
I'm making a game that takes Minesweeper and gives it a roguelike system. I'm working hard to make it as fun as the games I love most, Balatro and Slay the Spire.
The idea came to me almost like fate. It was around August 2026, and Minesweeper seemed to be everywhere I looked. Com2uS had just released a game called Color Sweeper, and on mobile I kept seeing ads for endless-Minesweeper games. Above all, on a business trip, the woman sitting next to me was playing Minesweeper. Seeing all that, I realized just how many people love this game.
At the time, I was deep in the final stretch of my first game, Hearts Extreme. When I started Hearts Extreme, I had actually planned to make it a roguelike. But the more I built, the more I felt it didn't suit the genre, so I tore the whole structure down and rebuilt it. That left me looking for a fresh idea that a roguelike system would fit, and that's when Minesweeper caught my eye.
I kept the core of finding mines, but changed what winning means. Instead of having to avoid every mine, you score points as you play, and the challenge is to score while staying clear of the mines. The idea was to have many different ways to score, and to give every scoring square the same kind of hint Minesweeper gives you for mines. I also wanted the kind of score-snowballing you get in Balatro, so squares that act as a "multiplier" found their way into the game.
Building on that core, I'm working to pack in as many different kinds of fun as I can. Boomside is aiming for release in Q1 2027. Stay tuned!
Vanliga frågor
Steam anger inget pris för Boomside just nu.
Boomside har inte släppts än. Planerad release: Q1 2027.
Minimum: Windows 10 64-bit, Dual-core 2.0 GHz, Integrated graphics (Intel HD Graphics 4000 or equivalent), 4096 MB RAM. Kortet med systemkrav ovan jämför minimikrav och rekommenderade krav för varje plattform.
Steam anger 1 024 MB ledigt diskutrymme för Boomside.
Det finns inga Steam-recensioner för det här spelet än.
Nej – Steam listar ingen svensk språkversion av Boomside. Totalt listar Steam 2 språk, inget av dem med fullt ljud.
Nej – Steam listar Boomside som ett enspelarspel.
Steam charts för Boomside på SteamStatistics visar antal spelare live och kurvor för 24 timmar, 7 dagar och 30 dagar, uppdaterade minst var tionde minut.
På Steam fungerar Boomside på Windows. Inget stöd för handkontroll angivet.