You are the Whisperer, hooded advisor to King Alric the Uncertain. Forty days. Twenty-five court crises. Four pillar-leaders pulling the realm in four directions. The King hears you last before every decision. Twenty-one endings. No correct path.
Numero di giocatori e Steam charts di The King's Whisperer
in tempo reale
Numero di giocatori—— in 24 h
Picco di giocatori 24 h0Rilevazione più alta di oggi
Picco di giocatori 30 gg0Media —
Picco storico di giocatori0Dall'inizio delle rilevazioni
Ore di gioco 30 gg—Stima
Steam chart · giocatori 30 ggin attesa di rilevazioni
Raccolta rilevazioni giornaliere in corsoPer questo gioco non ci sono ancora rilevazioni giornaliere. La curva comparirà non appena saranno disponibili i primi giorni di dati.
Ultimi 30 giorninessun datoQuota negativa—Pos. per neg.—
—
DLC
4693620ID app
Compatibilità e funzionalità
WindowsNessun supporto per i controller indicato
Modalità di giocoSingle-player
Funzionalità di SteamFamily Sharing
Accessibilità e audioCamera ComfortCustom Volume ControlsMouse Only OptionPlayable without Timed Input
AltroPlayable At Your Own Pace
Requisiti di sistema
MinimiConsigliatiSistemaWindows 10 (64-bit)Windows 10/11 (64-bit)CPUDual-core 2.0 GHzQuad-core 2.5 GHz or betterGPUIntegrated graphics with DirectX 11 supportIntegrated or discrete graphics with DirectX 12 supportRAM2 GB RAM4 GB RAMSpazio su disco1 GB available space2 GB available space
Informazioni su The King's Whisperer
THE KING IS YOUNG. YOU STAND BEHIND HIM.
You are the Whisperer — the hooded figure who counsels King Alric in the moment before his decisions become history. You do not wear the crown. You do not sit in council. You speak last, and most carefully, before he chooses.
You do not make the decisions. You shape the man who does.
Forty days. Twenty-five crises. One throne, four pillar-leaders, and a king too young to know which voice he should trust.
FOUR POWERS HOLD THE REALM. THEY HATE EACH OTHER.
King Alric is twenty-two. The brother who was trained for the crown is dead. What remains is a throne, a reign forty days old, and a court that reads youth as invitation.
LORD VAREN, THE SWORD. Commander of what's left of the standing army. Reads loyalty in discipline.
LADY SEREN, THE SILK. Keeper of the royal purse. Buys peace before she funds war.
FATHER ALDRIC, THE CROSS. Speaks for the cathedral when it serves God, and for God when it serves the cathedral.
LORD DRAVEN, THE SHADOW. Spymaster, no formal title. Knows every secret in the realm before the King knows the question.
They will court you. Flatter you. Threaten you when flattery fails.
YOU WHISPER. HE DECIDES. THE REALM LIVES WITH BOTH.
Twenty-five court crises over forty in-game days. The Northern Lords ride. The cathedral prepares a sermon. The spymaster's daughter is held by a foreign court. The treasury is two weeks from the bottom. Betrayal arrives from the direction you least expected.
Each crisis is a situation and three or four counsels. You pick one. Alric hears you — then chooses. His temperament leans toward strength. His mood shifts between confident, paranoid, and reckless. Sometimes he listens. Sometimes he overrules you in front of the room.
Beneath the dialogue, four hidden resources track the cost of every whisper. Four actor stances move between hostile and supportive. The chronicle remembers everything.
FOUR DOCTRINES. TWENTY-ONE ENDINGS. NO CORRECT PATH.
You are not given a class. You become one of four kinds of Whisperer through what you do — the Loyal Steward who keeps the rooms standing, the Power Broker who trades positions until everyone owes them, the Crown Loyalist who serves Alric above the realm, or the Opportunist who reads every silence as a price.
The reign ends in one of twenty-one final states. A run cut short — dismissed, scapegoated, exiled — has its own twenty-one outcomes, including endings where you were removed and the work you did survived. The Whisperer's office is a fragile thing.
WHAT YOU GET
About forty-five minutes per playthrough. Designed to be replayed.
— 25 main crisis beats, plus catharsis follow-ups, reactive shocks, and three redemption beats
— Four named pillar-leaders with character portraits and dynamic stance tracking
— Three reflective Whisperer monologues; twelve actor interludes (four pillars × three stances)
— 163 hand-curated illustrations in heraldic chiaroscuro style
— ~260 fully voiced narration clips — every beat, monologue, ending, and dismissal
— 69-entry in-game chronicle, unlocked as you trigger its events
— Atmospheric score and sound design
— PC-only. Desktop reading. No scrolling. No busy work.
"The court has begun to use your name. They have not yet decided what kind of name it is."
Domande frequenti
Al momento Steam non indica un prezzo per The King's Whisperer.
The King's Whisperer non è ancora uscito. Nessuna data è stata ancora annunciata.
Requisiti minimi: Windows 10 (64-bit), Dual-core 2.0 GHz, Integrated graphics with DirectX 11 support, 2 GB RAM. La scheda dei requisiti qui sopra mette a confronto i requisiti minimi e consigliati per ogni piattaforma.
Steam indica 1 GB di spazio libero su disco per The King's Whisperer. I requisiti consigliati ne richiedono 2 GB.
Questo gioco non ha ancora recensioni su Steam.
No, Steam non elenca l'italiano tra le lingue di The King's Whisperer. In totale Steam elenca 1 lingua, di cui 1 con audio completo.
No, Steam classifica The King's Whisperer come gioco per giocatore singolo.
Le Steam charts di The King's Whisperer su SteamStatistics mostrano il numero di giocatori in tempo reale e le curve delle ultime 24 ore, 7 giorni e 30 giorni, aggiornate almeno ogni dieci minuti.
Su Steam, The King's Whisperer funziona su Windows. Nessun supporto per i controller indicato.
Classificazione di The King's Whisperer: DEJUS 14 e IGRS 18.