In The God That Was, become a necromancer and raise undead legions in this ARPG isometric-style game. There will be 2 modes; a rogue-lite action game and an expansive sandbox story mode. Both with their own progression system for many hours of gameplay.
Numero di giocatori e Steam charts di The God That Was
in tempo reale
Numero di giocatori
—
— in 24 h
Picco di giocatori 24 h0Rilevazione più alta di oggi
Picco di giocatori 30 gg0Media —
Picco storico di giocatori0Dall'inizio delle rilevazioni
Ore di gioco 30 gg—Stima
Steam chart · giocatori 30 ggin attesa di rilevazioni
Raccolta rilevazioni giornaliere in corsoPer questo gioco non ci sono ancora rilevazioni giornaliere. La curva comparirà non appena saranno disponibili i primi giorni di dati.
24 ore—7 giorni—TendenzaStabile
Recensioni0 recensioni
—No user reviews
0 positive0 negative
Raccomandazioni—Punteggio0/9
Ultimi 30 giorninessun datoQuota negativa—Pos. per neg.—
Accessibilità e audioCamera ComfortColor AlternativesCustom Volume ControlsSave Anytime
AltroAdjustable Text SizeSubtitle Options
Requisiti di sistema
MinimiConsigliatiSistemaRequires a 64-bit processor and operating systemRequires a 64-bit processor and operating system OS: Windows 10 (64-bit)CPUWindows 10 (64-bit)ugualeGPUNvidia GTX 1060no one can afford the recommended anymoreRAM4 GB RAM8 GB RAM
Informazioni sul gioco
Informazioni su The God That Was
The God That Was is an isometric pixelated ARPG with 2 game modes. The first will be a Vampire survivors-esque rip off, mostly so we can test combat and get the game into people's hands early. The Second is an expansive sandbox campaign where you conquer Latona in the name of your undead god. Basically 2 games for the price of one!
Once we are further along there will be a Kickstarter and a video showing off everything we have but that is some time from now!
Raise Undead Legions
We are aiming to have the most necromancy features of any necromancy game so far! While in development, feel free to voice any ideas you feel worked in similar games! Below are some of the games' features.
Choose Your Champion
No longer are you restricted to an old man touching a book as a character! Pick from 4 different characters, each with one subclass (so far). Not a fan of being behind an army of skeletons? Become the Dark Knight and charge into combat with an army of support minions.
Perhaps you're more of a dubious nature? The assassin, perfect for crits while her minions distract her foes. Still not what you're looking for? Then try the rouge, killing enemies from afar behind a shield wall of undead. Maybe you just want the traditional necromancer experience, the warlock buffs and commands her skeletons never having to get their hands dirty.
Raise EVERYTHING
Everything that walks, flies and crawls can become an undead minion for you to control. Whether an army of chickens is better than an army of minotaur's is for you to find out. Search the far corners of the world for unique minions to raise, after you save them from the shackles of life.
Improve Your Legions
Being able to raise the undead just isn't enough these days! Every single undead minion can be upgraded with multiple armor tiers and weapons that dictate their role in combat. Maybe a hoard of child skeletons (ethically sourced) and a backline of Minotaur archers. Feel at one with nature? Make an army of only animals! The depth of Tartarus is the limit of your creation!
Become a Dark Lord
The world has become a utopia, and it is your unholy task to tear it down! Life's tyranny has gone on long enough, and it is high time the dead rise up! Why should the souls of the dead be reborn to live in paradise a second time! The dead should toil in Hades in perpetual blissful servitude.
Break the World
Face off against 6 factions in the sandbox campaign. Destroy the major power of the Latonaian Empire and reform the world in your undead god's image. As you shape the world, your decisions matter to the people you now rule with an undead grip.
Disclaimer!
We are still trying to figure out the lighting and UI so the screenshots above will likely change based on feedback.
Giocatori aggiornati: — · dati del negozio: 23 set, 00:01 UTC · fonte: SteamWebAPI
Al momento Steam non indica un prezzo per The God That Was.
The God That Was non è ancora uscito. Nessuna data è stata ancora annunciata.
Requisiti minimi: Requires a 64-bit processor and operating system, Windows 10 (64-bit), Nvidia GTX 1060, 4 GB RAM. La scheda dei requisiti qui sopra mette a confronto i requisiti minimi e consigliati per ogni piattaforma.
Questo gioco non ha ancora recensioni su Steam.
No, Steam non elenca l'italiano tra le lingue di The God That Was. In totale Steam elenca 2 lingue, di cui 1 con audio completo.
No, Steam classifica The God That Was come gioco per giocatore singolo.
Le Steam charts di The God That Was su SteamStatistics mostrano il numero di giocatori in tempo reale e le curve delle ultime 24 ore, 7 giorni e 30 giorni, aggiornate almeno ogni dieci minuti.
Su Steam, The God That Was funziona su Windows. Supporto completo per i controller.
Classificazione di The God That Was: DEJUS 18 e IGRS 18.