A push-your-luck Minesweeper VN where every safe tile grows an exponential pot and your score is capped by your rarest resource. Reveal cells to mine Gold, Iron and Crystal, watch cascades multiply your winnings, and decide when to cash out or stop before a mine resets everything.
Numero di giocatori e Steam charts di Sweeper Tale: How to Score Points for the Unseen Woman Without Triggering a Mine
in tempo reale
Numero di giocatori—— in 24 h
Picco di giocatori 24 h0Rilevazione più alta di oggi
Picco di giocatori 30 gg0Media —
Picco storico di giocatori0Dall'inizio delle rilevazioni
Ore di gioco 30 gg—Stima
Steam chart · giocatori 30 ggin attesa di rilevazioni
Raccolta rilevazioni giornaliere in corsoPer questo gioco non ci sono ancora rilevazioni giornaliere. La curva comparirà non appena saranno disponibili i primi giorni di dati.
24 ore—7 giorni—TendenzaStabile
Recensioni0 recensioni
—No user reviews
0 positive0 negative
Raccomandazioni—Punteggio0/9
Ultimi 30 giorninessun datoQuota negativa—Pos. per neg.—
Windows · macOS · LinuxNessun supporto per i controller indicato
Modalità di giocoSingle-player
Funzionalità di SteamFamily Sharing
Requisiti di sistema
MinimiConsigliatiSistemaWindows 10 (64-bit)—CPU1.5 GHz dual-core (x86-64)—GPUAny GPU with 2D acceleration (Java2D software rendering)—RAM2048 MB RAM—Spazio su disco300 MB available space—
Informazioni sul gioco
Informazioni su Sweeper Tale: How to Score Points for the Unseen Woman Without Triggering a Mine
+--------------------------------------------------+
! MINE-RISK SEEN !
+--------------------------------------------------+
Mine-Risk Seen is a push-your-luck puzzle-strategy game that fuses three ideas into one tense decision: classic Minesweeper deduction, a stop-or-continue gambling loop, and Nizian scoring, where your rarest resource caps the value of everything you collect.
You don't play to clear the board. You play to maximize a composite score while managing your exposure to risk -- one tile at a time.
==================== THE CORE LOOP
o Reveal cells on a mined grid to deduce where the danger is.
o Every safe tile you uncover grows your pot exponentially -- a single cascade that opens many tiles at once makes it jump.
o Collect Gold, Iron and Crystal, which sit visible on hidden tiles like glittering bait -- and any gem might be hiding a mine.
o Hit CASH OUT to bank your pot safely -- or keep going to multiply it further.
o Touch a mine and your current pot collapses back to 1 and you lose a life.
The pot is its own autonomous score. Resources and flags never affect it -- only how many safe tiles you reveal. Open the board efficiently and the pot rewards you; tap timidly tile by tile and you fall behind.
================= NIZIAN SCORING -- YOUR RAREST RESOURCE DECIDES
Your main score is:
(total pot x min(Gold, Iron, Crystal)) / number of moves
The least-collected resource is the bottleneck. Hoarding 50 Gold and 50 Iron is worthless if you only grabbed 3 Crystal. To score high you must explore the whole board, balance your three resources, and do it in as few moves as possible. Efficiency, balance, and calculated risk all reinforce each other.
Choosing to STOP voluntarily -- instead of dying -- earns a 10 percent bonus. Going out on your own terms always beats getting blown up.
==================================================== FOUR MODES
o Stop & Continue: the pure push-your-luck experience, with cashing out and voluntary stop.
o Draws: a limited number of clicks, no move divisor; every reveal is precious.
o Classic: straight Minesweeper, no pot or resources.
o Economy: certain tiles cost credits, risky reveals can earn them, and bankruptcy ends the run. A deliberate war of attrition where credits are a survival gauge, not a reward.
===================SQUARE AND HEXAGONAL GRIDS
Five difficulty presets across two grid shapes change how neighborhoods connect and how deduction flows:
+------------+-------------+-------+-------+
! Difficulty ! Grid ! Mines ! Lives !
+------------+-------------+-------+-------+
! Easy ! 9x9 ! 10 ! 5 !
! Medium ! 16x16 ! 40 ! 3 !
! Hard ! 16x30 ! 99 ! 1 !
! Hex Medium ! 12x12 hex ! 30 ! 3 !
! Hex Hard ! 16x16 hex ! 60 ! 2 !
+------------+-------------+-------+-------+
The first click is always safe, and every board is generated to contain forced-choice situations -- real deduction, not pure luck. Each run carries a seed you can copy and share, so an identical board can be replayed.
Giocatori aggiornati: — · dati del negozio: 23 set, 01:39 UTC · fonte: SteamWebAPI
Al momento Steam non indica un prezzo per Sweeper Tale: How to Score Points for the Unseen Woman Without Triggering a Mine.
Sweeper Tale: How to Score Points for the Unseen Woman Without Triggering a Mine non è ancora uscito. Nessuna data è stata ancora annunciata.
Requisiti minimi: Windows 10 (64-bit), 1.5 GHz dual-core (x86-64), Any GPU with 2D acceleration (Java2D software rendering), 2048 MB RAM. La scheda dei requisiti qui sopra mette a confronto i requisiti minimi e consigliati per ogni piattaforma.
Steam indica 300 MB di spazio libero su disco per Sweeper Tale: How to Score Points for the Unseen Woman Without Triggering a Mine.
Questo gioco non ha ancora recensioni su Steam.
No, Steam non elenca l'italiano tra le lingue di Sweeper Tale: How to Score Points for the Unseen Woman Without Triggering a Mine. In totale Steam elenca 1 lingua, di cui 1 con audio completo.
No, Steam classifica Sweeper Tale: How to Score Points for the Unseen Woman Without Triggering a Mine come gioco per giocatore singolo.
Le Steam charts di Sweeper Tale: How to Score Points for the Unseen Woman Without Triggering a Mine su SteamStatistics mostrano il numero di giocatori in tempo reale e le curve delle ultime 24 ore, 7 giorni e 30 giorni, aggiornate almeno ogni dieci minuti.
Su Steam, Sweeper Tale: How to Score Points for the Unseen Woman Without Triggering a Mine funziona su Windows, macOS e Linux. Nessun supporto per i controller indicato.
Classificazione di Sweeper Tale: How to Score Points for the Unseen Woman Without Triggering a Mine: DEJUS 14 e IGRS 18.