No heroes. No villains. Just friends. Pilot a diverse cast of characters through battles across destructible terrain. Level up your team to unlock more powerful weapons and tools. Utilize modifiers and traits unique to each unit to gain an edge. Winning optional. Chaos mandatory. Fun guaranteed.
Numero di giocatori e Steam charts di Simon and Friends
in tempo reale
Numero di giocatori—— in 24 h
Picco di giocatori 24 h0Rilevazione più alta di oggi
Picco di giocatori 30 gg0Media —
Picco storico di giocatori0Dall'inizio delle rilevazioni
Ore di gioco 30 gg—Stima
Steam chart · giocatori 30 ggin attesa di rilevazioni
Raccolta rilevazioni giornaliere in corsoPer questo gioco non ci sono ancora rilevazioni giornaliere. La curva comparirà non appena saranno disponibili i primi giorni di dati.
Ultimi 30 giorninessun datoQuota negativa—Pos. per neg.—
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Obiettivi
—DLC
4542390ID app
Compatibilità e funzionalità
WindowsNessun supporto per i controller indicato
Modalità di giocoCo-opMulti-playerShared/Split ScreenShared/Split Screen Co-op
Funzionalità di SteamFamily SharingRemote Play Together
Accessibilità e audioKeyboard Only OptionPlayable without Timed Input
AltroGamepad RecommendedPlayable At Your Own Pace
Requisiti di sistema
MinimiConsigliatiSistemaWindows 10Windows 10/ Windows 11CPUIntel Core i3 or equivalentIntel Core i5 or equivalentGPUDirectX 10 compatible graphics cardDirectX 11 compatible graphics cardRAM4 GB RAM8 GB RAMSpazio su disco3 GB available spaceuguale
Informazioni su Simon and Friends
SIMON AND FRIENDS is building upon the great classics of the turn based artillery shooter genre, while seamlessly weaving in more modern gaming mechanics to provide a familiar yet unique experience
CLASSIC FEATURES AND MECHANICS
Hand-painted 2D art
Turn-based local or online hotseat play
Unit elimination deathmatch
Wide variety of weapons and utilities
Realistic wind, gravity and collision physics (wind pending implementation)
Destructible terrain
Battlefield hazards (pending implementation)
Airdrop supplements
NEW FEATURES
Unique teams - choose one of the four distinct factions, each with their own strengths and tactical playstyles (2/4 currently available)
Unique units - each team's unit is a unique individual with its own personality and dialogue, while maintaining team identity
Lore flavor - each team and unit shares a history with the others, with interactions that play out both in matches and in supplemental story comics
Seasonal gameplay - each new season, in addition to a bigger balance and content patch, brings a next chapter of the ongoing story, leading into a fresh battlefield and brand-new character dialogue
NEW MECHANICS
Kickback - many weapons when fired will also push firing unit into the opposite direction
Modifiers - separately usable weapon/unit effects that can last anywhere from current turn, to be automatically activated when conditions are met
Traits - passive abilities and modifiers applied to team and/or individual units
XP system - units accumulate experience through damage dealt, and can level up, boosting their stats and unlocking more powerful inventory items, modifiers and traits
Leader units - teams' units that always go first, can never spawn near edges and have increased default health
Battlefield scraps - as the match goes on, various item scraps and coins can be dropped and collected (pending implementation)
Battlefield vending machines - various shop type objects that can additionally spawn in the field, allowing purchasing of health points or additional weapons (pending implementation)
Hired mercenaries - neutral units with its own inventory that can spawn in the field and be recruited by either team (pending implementation)
Additional new weapons, utilities, modifiers and traits are periodically added with each update to the game, to keep the meta ever evolving and fresh. And if some players are fond of the particular classic feel, each feature can (eventually) be individually toggled on and off.
Discussions, bug reports, feedback, suggestions, or just wish to hang out with the community? Hop onto our Discord via link in the sidebar!
Domande frequenti
Al momento Steam non indica un prezzo per Simon and Friends.
Simon and Friends non è ancora uscito. Nessuna data è stata ancora annunciata.
Requisiti minimi: Windows 10, Intel Core i3 or equivalent, DirectX 10 compatible graphics card, 4 GB RAM. La scheda dei requisiti qui sopra mette a confronto i requisiti minimi e consigliati per ogni piattaforma.
Steam indica 3 GB di spazio libero su disco per Simon and Friends.
Questo gioco non ha ancora recensioni su Steam.
No, Steam non elenca l'italiano tra le lingue di Simon and Friends. In totale Steam elenca 1 lingua, di cui 1 con audio completo.
Sì, Steam elenca queste modalità per Simon and Friends: cooperativa online e schermo diviso.
Le Steam charts di Simon and Friends su SteamStatistics mostrano il numero di giocatori in tempo reale e le curve delle ultime 24 ore, 7 giorni e 30 giorni, aggiornate almeno ogni dieci minuti.
Su Steam, Simon and Friends funziona su Windows. Nessun supporto per i controller indicato.
Classificazione di Simon and Friends: DEJUS 14 e IGRS BANNED.