You are the person who decides what plays, and when. One cinema, seven days, five slots a day. Which new release to sign, which revival to licence, what to spend on the house, whose trust to keep. These are the calls a cinema programmer makes, week after week.
Numero di giocatori e Steam charts di NOW SHOWING: A Cinema Programming Game
in tempo reale
Numero di giocatori0— in 24 h
Picco di giocatori 24 h0Rilevazione più alta di oggi
Picco di giocatori 30 gg0Media 0
Picco storico di giocatori0Dall'inizio delle rilevazioni
Ore di gioco 30 gg0Stima
Steam chart · giocatori 30 ggin attesa di rilevazioni
Raccolta rilevazioni giornaliere in corsoPer ora c'è un solo giorno di dati: alla curva servono almeno due rilevazioni.
24 ore—7 giorni—TendenzaStabile
Recensioni0 recensioni
—No user reviews
0 positive0 negative
Raccomandazioni—Punteggio0/9
Ultimi 30 giorninessun datoQuota negativa—Pos. per neg.—
Prezzo attuale13,49€Nessuno sconto al momentoMinimo rilevato13,49€23 set 2026 – oggiUltima variazione13,49€23 set 2026Sconti rilevati023 set 2026 – oggi
Compatibilità e funzionalità
WindowsNessun supporto per i controller indicato
Modalità di giocoSingle-player
Funzionalità di SteamFamily Sharing
Accessibilità e audioAdjustable DifficultyPlayable without Timed Input
AltroPlayable At Your Own Pace
Requisiti di sistema
MinimiConsigliatiSistemaWindows 10 64-bit or laterugualeCPUDual-core 2.0 GHz or betterugualeGPUIntegrated graphicsugualeRAM4 GB RAMugualeSpazio su disco500 MB available spaceuguale
Informazioni sul gioco
Informazioni su NOW SHOWING: A Cinema Programming Game
You decide what plays, and when.
Seven days. Five start times a day. Thirty-five screenings to fill, and never quite the right films to fill them with. Welcome to the chair.
Read the week before you book it
Five audiences come to your house — families, youth, working adults, seniors, cinephiles — and they do not come at the same hours. The film that sells out Saturday at seven plays to an empty room on Tuesday morning. Every cell on the board tells you who is likely to walk in. What you put there is your call.
Sign the new release, or licence the revival
Distributors offer you new films on their terms: a minimum number of runs, sometimes a clause demanding your best slots. Take the deal and you owe them those screenings. Revivals work the other way — you buy a fixed number of runs outright, and every booking spends one. A shelf of old films you own outright is freedom. A tentpole with a prime-time clause is leverage. You will want both, and you will not be able to afford both.
Two kinds of trust, and they pull apart
Standing is what the public thinks of your house. Credit is what distributors think of your word. Standing fills seats; credit decides which films you are offered at all. Serving one usually costs you the other — and some weeks the right move is to pay the penalty, break the contract, and keep the audience.
Spend where it pays
Better seats. Better sound and projection. A concession stand people actually use. Staff who make them come back. Or put the money into advertising this week and see it return by Sunday. The house you end up with is the one you chose to build.
Choose how long you have
Thirty weeks, sixty, or a hundred. The term is the difficulty, and it is also how much of this game you will get to see. Pick it once, at the start. It does not change.
Then find out what the week was worth
Open the doors and watch it run: the house counts up day by day, and the numbers land. At the end of your term, a certificate — Staff to CEO — printed with your cinema's name and the figures that got you there.
What is not in here
It does not run on a clock you cannot see. Nothing grows while you are away, nothing needs checking in on, and there is nothing you can pay to make time pass faster. It does not go on forever either: you set the length before you start, and at the end you are graded on what you did with it. Every film is invented — not one is a real title, and not one is a parody of one. One cinema, in Japan, for exactly as long as you chose.
Giocatori aggiornati: 23 set, 00:16 UTC · dati del negozio: 22 set, 00:15 UTC · fonte: SteamWebAPI
Domande frequenti
NOW SHOWING: A Cinema Programming Game costa 13,49€ sul negozio di Steam (DE). Il prezzo più basso che abbiamo rilevato da quando lo monitoriamo (23 set 2026) è 13,49€. Steam applica al gioco prezzi diversi in 14 regioni: i prezzi regionali sono elencati più in alto.
Battery Games ha lanciato NOW SHOWING: A Cinema Programming Game il giorno 22 settembre 2026. Uscito 3 giorni fa.
Requisiti minimi: Windows 10 64-bit or later, Dual-core 2.0 GHz or better, Integrated graphics, 4 GB RAM. La scheda dei requisiti qui sopra mette a confronto i requisiti minimi e consigliati per ogni piattaforma.
Steam indica 500 MB di spazio libero su disco per NOW SHOWING: A Cinema Programming Game.
Questo gioco non ha ancora recensioni su Steam.
No, Steam non elenca l'italiano tra le lingue di NOW SHOWING: A Cinema Programming Game. In totale Steam elenca 2 lingue, nessuna delle quali con audio completo.
No, Steam classifica NOW SHOWING: A Cinema Programming Game come gioco per giocatore singolo.
Le Steam charts di NOW SHOWING: A Cinema Programming Game su SteamStatistics mostrano il numero di giocatori in tempo reale e le curve delle ultime 24 ore, 7 giorni e 30 giorni, aggiornate almeno ogni dieci minuti.
Su Steam, NOW SHOWING: A Cinema Programming Game funziona su Windows. Nessun supporto per i controller indicato.
Classificazione di NOW SHOWING: A Cinema Programming Game: DEJUS L e IGRS 3.