Ludominar is a third-person single-player shooter focused on boss fights. Inspired by liminal spaces, the game delivers intense and challenging battles.
Numero di giocatori e Steam charts di Ludominar
in tempo reale
Numero di giocatori0— in 24 h
Picco di giocatori 24 h0Rilevazione più alta di oggi
Picco di giocatori 30 gg0Media —
Picco storico di giocatori0Dall'inizio delle rilevazioni
Ore di gioco 30 gg—Stima
Steam chart · giocatori 30 ggin attesa di rilevazioni
Raccolta rilevazioni giornaliere in corsoPer ora c'è un solo giorno di dati: alla curva servono almeno due rilevazioni.
24 ore—7 giorni—TendenzaStabile
Recensioni0 recensioni
—No user reviews
0 positive0 negative
Raccomandazioni—Punteggio0/9
Ultimi 30 giorninessun datoQuota negativa—Pos. per neg.—
Prezzo attuale3,99€Nessuno sconto al momentoMinimo rilevato3,99€22 set 2026 – oggiUltima variazione3,99€22 set 2026Sconti rilevati022 set 2026 – oggi
Compatibilità e funzionalità
Windows · LinuxNessun supporto per i controller indicato
Modalità di giocoSingle-player
Funzionalità di SteamFamily Sharing
Requisiti di sistema
MinimiConsigliatiSistemaany 64 bitsugualeCPUIntel Core i3-2100ugualeGPUanyNvidia GTX 1050 or the AMD equivalentRAM2 GB RAM8 GB RAMSpazio su disco30 MB available spaceuguale
Informazioni sul gioco
Informazioni su Ludominar
I’m tremendously tired. Tired of movies, series, but especially of video games. Not because they lack quality, or aren’t well-made, or lack effort — but because it's been a while since I lost the enchantment with appearances. It's not just about visuals — it’s sound too. I haven’t listened to music in ages. I can’t convince myself through trailers that any game, movie, or media is worth watching.
It’s not that these things are bad. But having worked so hard to create games, I came to see how visuals and audio can be manipulated — not always positively. Even visual storytelling became hollow. Every time I see a film using a symbol to tell a story, or a game trying to convey its plot through scenery, it feels shallow… Because I’m not truly the protagonist — I’m just a spectator, receiving a stream of sensory information that, regardless of supposed depth, always feels like manipulation. Audio-visual has become empty to me.
Then, a desire came: I wanted — for some reason — to make an action game. The visuals didn’t matter much. Originally, it was meant to be more realistic, but even any pleasure in the image started to seem pointless. I wasn’t creating a game to stimulate the senses anymore... I was creating something where the player, to win, must truly be the protagonist.
There is no plot, no characters, no story being told in my game. There is only action. And sorry, kids, but it’s not a pretty kind of action. Not violent or dramatic either — it’s a raw 3D arcade game with an atmosphere that only matches the exaggerated difficulty I gave the bosses. Not to discourage, but to awaken those who truly love to play — not to be pampered, but to destroy bosses in every way they can’t in real life.
I created a game where either you play mastering every aspect of movement and physics to your advantage, or you accept that you’re not a player — you’re just a spectator of the real ones.
ABOUT THE GAME
Ludominar is a third-person action game focused on boss fights.
It combines shooting mechanics with fast-paced movement — standing still and shooting won’t save you. You’ll need to run, dash, jump like crazy, dodge boss attacks, and shoot like a maniac, hoping your aim holds up.
The game’s visual style is inspired by liminal spaces and photographs taken in the dark. The goal is to make it feel like you're witnessing something happening without the presence of light. There are no shadows — the only thing that sees and receives color is the camera itself, pointed at the avatar.
Features:
- Two Bosses
- Unique Visual
- Variable Duration (newcomers may take 30 minutes, experienced players may take about 10 minutes).
Domande frequenti
Ludominar costa 3,99€ sul negozio di Steam (DE). Il prezzo più basso che abbiamo rilevato da quando lo monitoriamo (22 set 2026) è 3,99€. Steam applica al gioco prezzi diversi in 14 regioni: i prezzi regionali sono elencati più in alto.
Arthur Souza Sally ha lanciato Ludominar il giorno 21 novembre 2025. Uscito 10 mesi fa.
Requisiti minimi: any 64 bits, Intel Core i3-2100, any, 2 GB RAM. La scheda dei requisiti qui sopra mette a confronto i requisiti minimi e consigliati per ogni piattaforma.
Steam indica 30 MB di spazio libero su disco per Ludominar.
Questo gioco non ha ancora recensioni su Steam.
Sì, Ludominar ha interfaccia e sottotitoli in italiano, ma non il doppiaggio. In totale Steam elenca 10 lingue, nessuna delle quali con audio completo.
No, Steam classifica Ludominar come gioco per giocatore singolo.
Le Steam charts di Ludominar su SteamStatistics mostrano il numero di giocatori in tempo reale e le curve delle ultime 24 ore, 7 giorni e 30 giorni, aggiornate almeno ogni dieci minuti.Apri le Steam charts di Ludominar ›
Su Steam, Ludominar funziona su Windows e Linux. Nessun supporto per i controller indicato.
Classificazione di Ludominar: DEJUS L e IGRS 3.
Giocatori aggiornati: 18 set, 19:57 UTC · dati del negozio: 22 set, 10:36 UTC · fonte: SteamWebAPI