A first-person horror set in a locked mansion the size of a city block. Carry three scrolls out of a 200-metre labyrinth while a man with an axe walks its corridors. Your flashlight is the only thing he will not walk into.
Numero di giocatori e Steam charts di Labhorror
in tempo reale
Numero di giocatori0— in 24 h
Picco di giocatori 24 h0Rilevazione più alta di oggi
Picco di giocatori 30 gg0Media —
Picco storico di giocatori0Dall'inizio delle rilevazioni
Ore di gioco 30 gg—Stima
Steam chart · giocatori 30 ggin attesa di rilevazioni
Raccolta rilevazioni giornaliere in corsoPer questo gioco non ci sono ancora rilevazioni giornaliere. La curva comparirà non appena saranno disponibili i primi giorni di dati.
Prezzo attuale10,25€Nessuno sconto al momentoMinimo rilevato10,25€22 set 2026 – oggiUltima variazione10,25€22 set 2026Sconti rilevati022 set 2026 – oggi
Compatibilità e funzionalità
WindowsNessun supporto per i controller indicato
Modalità di giocoSingle-player
Funzionalità di SteamFamily SharingSteam Achievements
Requisiti di sistema
MinimiConsigliatiSistemaWindows 10 x64Windows 11 x64CPUIntel Dual CoreugualeRAM2 GB RAM4 GB RAMSpazio su disco200 MB available spaceuguale
Informazioni su Labhorror
A first-person horror set in a locked mansion the size of a city block. Carry three scrolls out of a 200-metre labyrinth while a man with an axe walks its corridors. Your flashlight is the only thing he will not walk into.
You are not a hero. You are a contractor.
The paperwork calls it an extraction job: enter the mansion, recover three artifacts, walk back out, and the corporation wipes what is left of your sentence. The fine print mentions an outsider on the premises, armed. The briefing gives you exactly one useful fact about him — he cannot stand direct light in the eyes.
The mansion is a labyrinth of 200 by 200 metres: five-metre corridors under 4.6-metre ceilings, sixteen halls swallowed into the floor plan, and lamps that stand like islands in the dark. The building does not light itself for you. Between the lamps there is only the cone of your flashlight, and that cone is also your weapon — a short protective burst that pushes him back and then leaves you in the dark for two full minutes while it recovers.
He hunts by sight and by sound. He hears you sprint. He hears a bottle drop. Sixty wardrobes stand along the corridors, and behind their doors you can wait him out while the floor creaks and you count the seconds. Get it wrong and the last thing you hear is not footsteps.
The labyrinth does not remember your path — so you leave one. Throw coloured glowsticks and the corridors slowly fill with your own breadcrumb trail, up to two dozen burning at once. Drop a noise trap and he walks toward the sound instead of toward you. Drink from a bottle and your legs hold out a little longer. Every one of those is a choice made in the dark with something moving two corridors away.
The scrolls are somewhere in the building. Ten seconds of the tracker will show you where — once a minute. Take all three and the tracker turns around and points you at the only door that opens outward.
Getting in was the easy part.
KEY FEATURES:
- A 200 x 200 METRE MANSION-LABYRINTH. Five-metre corridors, 4.6-metre ceilings, sixteen halls, 145 lamps, seventy pieces of furniture. Built as a single continuous space with no loading screens.
- ONE HUNTER, NO WEAPONS. A man with an axe walks the corridors, hunts by sight and sound, and never stops. You cannot fight him. You can blind him for a moment, hide from him, or outrun him — nothing else.
- THE FLASHLIGHT IS A RESOURCE. Six seconds of protective light, then two minutes of darkness while the charge comes back. Spend it wrong and the next encounter is unarmed.
- SIXTY PLACES TO HIDE. Step into a wardrobe, hold still, and listen to how close he passes.
- LEAVE YOUR OWN LIGHT BEHIND. Infinite coloured glowsticks, up to 24 burning at once, turn an amnesiac labyrinth into a map you drew yourself.
- NOISE IS A TOOL. 24 noise traps pull him away from where you need to be. 36 water bottles keep your stamina alive.
- A TRACKER, NOT A MAP. Ten seconds of scroll vision, sixty seconds of cooldown — and after the third scroll it points to the exit.
- SET UP YOUR OWN RUN. Three difficulty profiles, plus switches for hiding spots, noise lures, glowsticks and the ceiling lamps. Turn off the lights and the mansion becomes a different game.
- A PROLOGUE THAT IS NOT A MENU. The job starts in a prison cell, with the terms read out loud.
- NEW ARTIFACT POSITIONS EVERY RUN. Each new game rolls a fresh seed for the three scrolls.
- 5 STEAM ACHIEVEMENTS.
There is no safe route. There is only the one you can still walk back.
Domande frequenti
Labhorror costa 10,25€ sul negozio di Steam (DE). Il prezzo più basso che abbiamo rilevato da quando lo monitoriamo (22 set 2026) è 10,25€. Steam applica al gioco prezzi diversi in 14 regioni: i prezzi regionali sono elencati più in alto.
Gamesforgames ha lanciato Labhorror il giorno 2 settembre 2026. Uscito 21 giorni fa.
Requisiti minimi: Windows 10 x64, Intel Dual Core, 2 GB RAM. La scheda dei requisiti qui sopra mette a confronto i requisiti minimi e consigliati per ogni piattaforma.
Steam indica 200 MB di spazio libero su disco per Labhorror.
Recensioni positive su Steam: 100,0% su un totale di 10. Il giudizio complessivo di Steam è «Positive».
No, Steam non elenca l'italiano tra le lingue di Labhorror. In totale Steam elenca 1 lingua, nessuna delle quali con audio completo.
No, Steam classifica Labhorror come gioco per giocatore singolo.
Le Steam charts di Labhorror su SteamStatistics mostrano il numero di giocatori in tempo reale e le curve delle ultime 24 ore, 7 giorni e 30 giorni, aggiornate almeno ogni dieci minuti.
Su Steam, Labhorror funziona su Windows. Nessun supporto per i controller indicato.
Classificazione di Labhorror: DEJUS L e IGRS 3.
Labhorror: prezzo, data di uscita, grafici e statistiche