Fluid Flight is an RC flight simulator with a unique flight model. It is currently a work in progress.
Numero di giocatori e Steam charts di Fluid Flight
in tempo reale
Numero di giocatori
—
— in 24 h
Picco di giocatori 24 h0Rilevazione più alta di oggi
Picco di giocatori 30 gg0Media —
Picco storico di giocatori0Dall'inizio delle rilevazioni
Ore di gioco 30 gg—Stima
Steam chart · giocatori 30 ggin attesa di rilevazioni
Raccolta rilevazioni giornaliere in corsoPer questo gioco non ci sono ancora rilevazioni giornaliere. La curva comparirà non appena saranno disponibili i primi giorni di dati.
24 ore—7 giorni—TendenzaStabile
Recensioni0 recensioni
—No user reviews
0 positive0 negative
Raccomandazioni—Punteggio0/9
Ultimi 30 giorninessun datoQuota negativa—Pos. per neg.—
Flight Model
Fluid Flight calculates the aerodynamic forces on small segments of the wing and other surfaces, which are then processed by a physics engine. In the simplest case, aerodynamic coefficients could be calculated based on the angle of attack of the incoming airflow at each surface. In reality, these surfaces cause disturbances that alter the airflow, affecting other surfaces.
A wing with a finite span generates tip vortices as air moves from the high-pressure region below the wing to the low-pressure region above. This is a simplified explanation, as in reality, vorticity occurs wherever there is a difference in lift along the wingspan.
In Fluid Flight, this is modeled by calculating the vortices at the tips of the segments and then applying the disturbance to the other segments.
This is important for a realistic result because these disturbances (usually downwash) affect the flight characteristics in multiple ways. They cause induced drag and change the lift distribution and stall characteristics. For example, a wing with a rectangular geometry doesn't have a uniform lift distribution and stalls first in the middle and last at the wingtips because the vorticity is the strongest there, causing the most downwash, reducing the effective angle of attack (this is why the phrase "tip stall" is based on a myth, usually the tip stalls last).
blue vectors: disturbances / green vectors: lift / purple vectors: lift, stalled
Features
- Flexible input system
Anything that Windows recognizes as a game controller (including many RC transmitters), mouse, and keyboard can be used for control.
- Environment
There is a customizable dynamic skybox, wind, air density, and gravity.
- Instruments
Basic flight instruments can be placed on the screen wherever you like.
- Replay
Flights can be replayed in-game using relatively small replay files.
It is a work-in-progress project. Some key features are not yet fully implemented - for example, there is no scenery yet. If there is any progress, the Steam page will be updated.
Giocatori aggiornati: — · dati del negozio: 22 set, 23:56 UTC · fonte: SteamWebAPI
Al momento Steam non indica un prezzo per Fluid Flight.
Fluid Flight non è ancora uscito. Nessuna data è stata ancora annunciata.
Requisiti minimi: Windows 10. La scheda dei requisiti qui sopra mette a confronto i requisiti minimi e consigliati per ogni piattaforma.
Questo gioco non ha ancora recensioni su Steam.
No, Steam non elenca l'italiano tra le lingue di Fluid Flight. In totale Steam elenca 1 lingua, nessuna delle quali con audio completo.
No, Steam classifica Fluid Flight come gioco per giocatore singolo.
Le Steam charts di Fluid Flight su SteamStatistics mostrano il numero di giocatori in tempo reale e le curve delle ultime 24 ore, 7 giorni e 30 giorni, aggiornate almeno ogni dieci minuti.
Su Steam, Fluid Flight funziona su Windows. Nessun supporto per i controller indicato.
Classificazione di Fluid Flight: DEJUS L e IGRS 3.