Challenge your mind with a growing collection of math-based mini-games designed to test your logic, speed, and calculation skills. Every Step Counts combines brain training with satisfying gameplay loops. Track your progress, sharpen your mind, and master the numbers.
Numero di giocatori e Steam charts di Every Step Counts
in tempo reale
Numero di giocatori0— in 24 h
Picco di giocatori 24 h0Rilevazione più alta di oggi
Picco di giocatori 30 gg0Media —
Picco storico di giocatori0Dall'inizio delle rilevazioni
Ore di gioco 30 gg—Stima
Steam chart · giocatori 30 ggin attesa di rilevazioni
Raccolta rilevazioni giornaliere in corsoPer questo gioco non ci sono ancora rilevazioni giornaliere. La curva comparirà non appena saranno disponibili i primi giorni di dati.
24 ore—7 giorni—TendenzaStabile
Recensioni1 recensioni
100,0%1 user reviews
1 positive0 negative
Raccomandazioni—Punteggio0/9
Ultimi 30 giorninessun datoQuota negativa0,0%Pos. per neg.—
Prezzo attuale5,89€Nessuno sconto al momentoMinimo rilevato5,89€22 set 2026 – oggiUltima variazione5,89€22 set 2026Sconti rilevati022 set 2026 – oggi
Compatibilità e funzionalità
Windows · LinuxNessun supporto per i controller indicato
Modalità di giocoSingle-player
Funzionalità di SteamFamily SharingSteam Leaderboards
Accessibilità e audioCustom Volume ControlsMouse Only OptionPlayable without Timed Input
Requisiti di sistema
MinimiConsigliatiSistemaWindows 10 (64-bit versions)Windows 10, Windows 11 (64-bit versions)CPUDual Core CPU @ 2.0GHz+Quad Core CPU @ 2.5GHz+GPUOpenGL 3.3 compatible graphicsDedicated GPU with Vulkan SupportRAM2048 MB RAM4096 MB RAMSpazio su disco200 MB available spaceuguale
Informazioni sul gioco
Informazioni su Every Step Counts
Hi! I’m a solo developer, and I built Every Step Counts because I wanted to prove that "educational" games don’t have to be boring. My goal was simple: create a place where you can relax, solve some math problems, and accidentally get sharper at math and logic while you're at it.
The game is currently a collection of four distinct mini-games. I’m launching in Early Access because I want to add more modes later, but the core experience is ready for you to play right now.
Here is what you can expect:
Ouroboros: Every Step Counts
The first game is Ouroboros, a calm but tricky puzzle starring a snake with terrible eyesight. You are the designated navigator. Armed with a calculator, your job is to guide your snake friend’s every step to eat the apple, grow longer, and eventually capture the whole grid.
You’ll need to add, subtract, multiply, and divide to reach the target. The riskier the operation, the higher your score reward. It’s not about doing complex calculus; it’s about looking ahead and planning the perfect path. It starts easy, but you might find yourself staring at the screen for a good minute trying to figure out the only way to win.
Brainy Cashier: Every Change Counts
If you want something faster, I made a mode that puts you behind a cash register. The premise is simple: all the store's calculators are broken, so you the mathematician have been drafted to save the sales day.
The line moves fast, and you need to calculate totals and hand out exact change before the customers get annoyed. If you take too long, they get angry and your score tanks. It’s a rush, and it really tests how well you can handle mental math under pressure.
Code the Math: From Formula to Function
This is for the thinkers. Instead of just answering questions, you build the solution. You are given inputs and a goal, and you have to code the logic to create a function that solves the equation.
Often, a single line of code is all you need to solve the problem, if you can find the right one. There are currently over 20+ levels included, each designed to test your ability to translate pure mathematics into working code.
Bits & Bytes: Number Conversion (New!)
This game is entirely about number conversion. You will use the traditional conversion system to break down and convert numbers between Decimal, Binary, Octal, and Hexadecimal.
It turns complex conversion logic into a satisfying, hands-on puzzle experience.
One Score for Everything
I connected them all with a system called Knowledge Points (KP).
Whether you are solving a slow logic puzzle or rushing through the cashier mode, everything you do earns you KP. This score is tracked on a global leaderboard, so you can see how you stack up against other players. It’s just a fun way to track your progress as you get better.
I’m working on this game alone, so your feedback really matters. If you have ideas for new math mini-games or features, let me know in the community forums or Discord Server!
Thanks for checking out my game.
Giocatori aggiornati: 18 set, 22:40 UTC · dati del negozio: 22 set, 11:06 UTC · fonte: SteamWebAPI
Every Step Counts costa 5,89€ sul negozio di Steam (DE). Il prezzo più basso che abbiamo rilevato da quando lo monitoriamo (22 set 2026) è 5,89€. Steam applica al gioco prezzi diversi in 14 regioni: i prezzi regionali sono elencati più in alto.
nipanko ha lanciato Every Step Counts il giorno 23 agosto 2026. Uscito 1 mese fa.
Requisiti minimi: Windows 10 (64-bit versions), Dual Core CPU @ 2.0GHz+, OpenGL 3.3 compatible graphics, 2048 MB RAM. La scheda dei requisiti qui sopra mette a confronto i requisiti minimi e consigliati per ogni piattaforma.
Steam indica 200 MB di spazio libero su disco per Every Step Counts.
Recensioni positive su Steam: 100,0% su un totale di 1. Il giudizio complessivo di Steam è «1 user reviews».
No, Steam non elenca l'italiano tra le lingue di Every Step Counts. In totale Steam elenca 1 lingua, nessuna delle quali con audio completo.
No, Steam classifica Every Step Counts come gioco per giocatore singolo.
Le Steam charts di Every Step Counts su SteamStatistics mostrano il numero di giocatori in tempo reale e le curve delle ultime 24 ore, 7 giorni e 30 giorni, aggiornate almeno ogni dieci minuti.Apri le Steam charts di Every Step Counts ›
Su Steam, Every Step Counts funziona su Windows e Linux. Nessun supporto per i controller indicato.
Classificazione di Every Step Counts: DEJUS L e IGRS 3.