Dyneria is a god game on a living world, shape deserts or lush jungles, plot wars or bring prosperity. A rich simulation responding to every change. Choose your godly powers from 5 domains, containing over 50 spells. Each playthrough is unique.
Numero di giocatori e Steam charts di Dyneria
in tempo reale
Numero di giocatori—— in 24 h
Picco di giocatori 24 h0Rilevazione più alta di oggi
Picco di giocatori 30 gg0Media —
Picco storico di giocatori0Dall'inizio delle rilevazioni
Ore di gioco 30 gg—Stima
Steam chart · giocatori 30 ggin attesa di rilevazioni
Raccolta rilevazioni giornaliere in corsoPer questo gioco non ci sono ancora rilevazioni giornaliere. La curva comparirà non appena saranno disponibili i primi giorni di dati.
24 ore—7 giorni—TendenzaStabile
Recensioni0 recensioni
—No user reviews
0 positive0 negative
Raccomandazioni
Immagini e video
8 immagini
Dettagli del gioco
Informazioni sul gioco
Gioco
Data di uscita—Data di uscita non annunciata
SviluppatoreSpark of ChaosEditoreSpark of ChaosGeneriSimulazione
—Obiettivi—DLC5096670
Informazioni sul gioco
Giocatori aggiornati: — · dati del negozio: 22 set, 00:15 UTC · fonte: SteamWebAPI
—
Punteggio0/9
Ultimi 30 giorninessun datoQuota negativa—Pos. per neg.—
ID app
Compatibilità e funzionalità
WindowsNessun supporto per i controller indicato
Modalità di giocoSingle-player
Funzionalità di SteamFamily Sharing
Requisiti di sistema
MinimiConsigliatiSistemaWindows 10—CPURyzen 3 1200—GPUGTX 1050 / RX560—RAM8 GB RAM—Spazio su disco1 GB available space—
Informazioni su Dyneria
Dyneria simulates a fantasy world from the climate up. Rain falls where the winds carry it, rivers rise where the rain lands, forests follow the water, and eight races settle wherever the land can feed them.
The world runs itself
- The map is the simulation. Temperature and moisture move with the seasons and set everything under them. Rivers run where the rain lands, forests follow the rivers, deserts creep in where the rain stops coming. Farm the same ground hard enough for long enough and you can turn it into desert yourself.
- Nothing is scripted and nothing spawns from a table. When two countries go to war or form an alliance, there's always a reason.
Eight races
The Dwarfs dig under the mountains and can't feed themselves. The Ravari nest in the canopy and hunt whoever lives under it. The Mirekin fish a coast until it's empty and then move along it. Each race builds its own way.
Everything is about supply
- Everyone wants something they can't make. The Dwarfs want whiskey and the potatoes for it only grow in the cold corners. The Woodelves want mithril arrows and mithril seams are in short supply. So towns ask each other, and the usual answer is no. Getting refused is remembered, and it's how a lot of wars start.
- A handful of iron sites on the whole map. Iron isn't in every hillside. A few places hold all of it, and the town that gets there first arms its soldiers better than its neighbours can. Countries try to please the towns that hold one, and when pleasing doesn't work, they may take it by force.
- Wars with causes. Armies are raised from real villages and fed from real stores. Prey on weaker foe's, take away threats, fight for hungry mouths to feed. Or maybe, they have been deceived...
You are their God
For better or for worse, you hold godly powers. As the years go on, your power grows. Take on aspects that shape your influence.
- Fire. Light a spark on dry ground and let the wind decide. Drop a meteor. Raise a volcano. Or ignite the fires of industry for an iron mine under a town you've decided to favour.
- Nature. Rain, cold snaps, droughts, a locust swarm that wanders off wherever it likes. Grow forests and fertile lands. Create paradise, or take it away.
- Religion. Build up a religion that superseeds country borders. Create believers all over the world, their believe gives you power, use or abuse, the choice is yours.
- Biology. Genes, mutations and virusses. Create a powerfull race, spread disease or conquer the world with a mutant army.
- Politics. Install politicians who do your bidding. Shape allies or enemies, seed hatred trough propaganda, let villages owe you one, and cash in your chips when it's time to strike.
Play the game
Campaigns are adventures, a set world with a story to tell. An swamp invaded by mirekin, multiplying and aggressive. A lone Woodelf village, pushed back into their forest by a Ravari tribe. A world threatened by rumours of an orc invasion about to happen.
These stories can be played on both sides.
Domande frequenti
Al momento Steam non indica un prezzo per Dyneria.
Dyneria non è ancora uscito. Nessuna data è stata ancora annunciata.
Requisiti minimi: Windows 10, Ryzen 3 1200, GTX 1050 / RX560, 8 GB RAM. La scheda dei requisiti qui sopra mette a confronto i requisiti minimi e consigliati per ogni piattaforma.
Steam indica 1 GB di spazio libero su disco per Dyneria.
Questo gioco non ha ancora recensioni su Steam.
No, Steam non elenca l'italiano tra le lingue di Dyneria. In totale Steam elenca 1 lingua, di cui 1 con audio completo.
No, Steam classifica Dyneria come gioco per giocatore singolo.
Le Steam charts di Dyneria su SteamStatistics mostrano il numero di giocatori in tempo reale e le curve delle ultime 24 ore, 7 giorni e 30 giorni, aggiornate almeno ogni dieci minuti.
Su Steam, Dyneria funziona su Windows. Nessun supporto per i controller indicato.