Another World: Guild Master I is a strategy game built on spell construction, where verb order changes a spell's effect, not just its strength. Missions state their requirements openly. No real-time combat to execute — outcomes are decided by preparation, not reflexes.
Numero di giocatori e Steam charts di Another World: Guild Master I
in tempo reale
Numero di giocatori—— in 24 h
Picco di giocatori 24 h0Rilevazione più alta di oggi
Picco di giocatori 30 gg0Media —
Picco storico di giocatori0Dall'inizio delle rilevazioni
Ore di gioco 30 gg—Stima
Steam chart · giocatori 30 ggin attesa di rilevazioni
Raccolta rilevazioni giornaliere in corsoPer questo gioco non ci sono ancora rilevazioni giornaliere. La curva comparirà non appena saranno disponibili i primi giorni di dati.
24 ore—7 giorni—TendenzaStabile
Recensioni0 recensioni
—No user reviews
0 positive0 negative
Raccomandazioni—Punteggio0/9
Ultimi 30 giorninessun datoQuota negativa—Pos. per neg.—
Accessibilità e audioAdjustable DifficultyCustom Volume ControlsMouse Only OptionPlayable without Timed Input
AltroPlayable At Your Own Pace
Requisiti di sistema
MinimiConsigliatiSistemaWindows 10 (64-bit)Windows 10/11 (64-bit)CPUdual-core, around 2 GHzquad-core, around 2.5 GHzGPUany GPU that supports OpenGL 3.3any recent integrated or dedicated GPURAM4 GB RAM8 GB RAMSpazio su disco1 GB available spaceuguale
Informazioni sul gioco
Informazioni su Another World: Guild Master I
Same spells and verbs. Different order. Completely different results.
Another World: Guild Master I is a strategy game where you build your own spells, gear up a guild of weirdos, and send them out on missions. The twist: how you build a spell matters just as much as what's in it.
Fireball → Concentrate → Explode isn't the same spell as Fireball → Explode → Concentrate. Same three pieces, different order, different outcome. That's basically the whole game in one sentence.
What you get (so far):
- 3 classes — Melee, Range, Mage
- 15 base spells, 21 verbs, mix however you want
- 100+ pieces of gear that actually synergize with each other
- A bunch of traits that stack, expire, or only matter in certain regions
- An 80-node research tree to chew through
Build whatever spell you want
Stick verbs onto base spells and see what happens. New spells and verbs unlock as you go, and they don't just make numbers bigger — they open up stuff you couldn't do before.
Some verb types:
- Explode — single-target attack becomes AoE attack
- Convert — swap one damage type for another
- Enchant — slaps on whatever tag a mission's asking for
- Momentum — gets stronger the earlier/later it shows up in the chain
- ...and more. Order changes everything.
Missions show their work
Every mission tells you exactly what it needs — health, attack, AoE attack, armor, tags — and shows you exactly where you stand, down to which teammate or which item is dragging your score down. No mystery math.
Didn't hit 100%? You can still go for it, just at worse odds. And even if you fail, you still get something — partial rewards based on how close you got. Nothing's a total loss.
Make this game actually yours
- Import your own PNGs (or GIFs) for headshots and spell icons, or just use the 1,000+ built-in ones
- Copy a spell as text, paste it somewhere else, share it with a friend
- Challenge runs with randomized classes and shareable seeds, if you want the rules themselves to mess with you
- Casual mode if you just want to learn the system without getting wrecked
Giocatori aggiornati: — · dati del negozio: 14 ott, 05:15 UTC · fonte: SteamWebAPI
Al momento Steam non indica un prezzo per Another World: Guild Master I.
Another World: Guild Master I non è ancora uscito. Uscita prevista: 16 novembre 2026.
Requisiti minimi: Windows 10 (64-bit), dual-core, around 2 GHz, any GPU that supports OpenGL 3.3, 4 GB RAM. La scheda dei requisiti qui sopra mette a confronto i requisiti minimi e consigliati per ogni piattaforma.
Steam indica 1 GB di spazio libero su disco per Another World: Guild Master I.
Questo gioco non ha ancora recensioni su Steam.
No, Steam non elenca l'italiano tra le lingue di Another World: Guild Master I. In totale Steam elenca 1 lingua, nessuna delle quali con audio completo.
No, Steam classifica Another World: Guild Master I come gioco per giocatore singolo.
Le Steam charts di Another World: Guild Master I su SteamStatistics mostrano il numero di giocatori in tempo reale e le curve delle ultime 24 ore, 7 giorni e 30 giorni, aggiornate almeno ogni dieci minuti.Apri le Steam charts di Another World: Guild Master I ›
Su Steam, Another World: Guild Master I funziona su Windows. Nessun supporto per i controller indicato.
Classificazione di Another World: Guild Master I: DEJUS L.