Sound is everything. Explore a dark, misty world, activate mysterious crystals and survive a relentless hunter who sees through sound. Scream to run faster, stay quiet to hide, and use the environment to your advantage. Every noise has consequences.
Sound Bounded: Spielerzahlen & Steam-Charts
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Spielerzahl—— in 24 Std.
Peak 24 Std.0Höchster Messwert heute
Peak 30 Tage0Ø —
Allzeit-Peak0Seit Beginn der Erfassung
Spielstunden 30 Tage—Geschätzt
Steam-Chart · Spielerzahl 30 Tagewarte auf Messwerte
Tägliche Messwerte werden gesammeltFür dieses Spiel sind noch keine täglichen Messwerte gespeichert. Die Kurve erscheint, sobald die ersten Tage Historie vorliegen.
An asymmetric multiplayer game where one team hides in the darkness - and the other hunts by sound.
One side is trying to escape.
The other is trying to find them.
And neither side can afford to ignore the sounds around them.
TWO SIDES. TWO WAYS TO PLAY.
ESCAPERS
Work together to activate the crystals and find a way out while staying hidden from the Warden.
Sound is an essential part of movement and interaction. Your voice can help you progress, communicate with your team and move faster - but it can also reveal your position.
The louder you scream, the faster you run.
Stay quiet when you need to hide. Make noise when you need to move.
WARDEN
The Warden hunts without relying on normal vision.
Using echolocation, the Warden perceives the environment through sound and can detect disturbances made by the Escapers.
Listen for movement, voices and other sounds around you. Use the information revealed by echolocation to determine where the Escapers are and cut off their escape.
Every sound can become a clue.
ACTIVATE THE CRYSTALS
The Escapers need to activate magical crystals scattered throughout the map in order to escape.
Crystal activation is performed through voice interaction, making communication and sound part of the objective itself.
The team must decide when it is safe to make noise and when it is better to remain hidden.
THE ENVIRONMENT IS MAKING NOISE TOO
The environment is filled with objects and elements that can produce sound.
They can reveal your position, interfere with your plans or create opportunities to mislead the Warden.
Pay attention to what you touch, where you move and what is happening around you.
Every sound has consequences.
MAKE THE CHAOS YOURS
Some gameplay sounds can be customized with your own audio.
Choose sounds that fit your style, make your friends laugh, or turn an ordinary moment into something completely unexpected.
LISTEN. HIDE. HUNT.
Two teams.
Two completely different perspectives.
One world where sound can change everything.
The Escapers are trying to disappear.
The Warden is trying to hear them.
You may not see what is coming.
But you might hear it.
FEATURES
- Asymmetric multiplayer
- 3 Escapers vs 1 Warden
- 4 Escapers vs 1 Wardens
- Sound-based gameplay
- Voice interaction
- Echolocation
- Interactive environments
- Custom gameplay sounds
- Proximity voice communication
- Multiple maps and environments
Häufige Fragen
Steam nennt für Sound Bounded derzeit keinen Preis.
Sound Bounded ist noch nicht erschienen. Geplantes Erscheinungsdatum: Oktober 2026.
Minimum: Windows 10 64-bit, 4 cores, ~3.0 GHz (Intel Core i5-6xxx / AMD Ryzen 3 2200G), GTX 1050 Ti / RX 560 (4 GB VRAM), 8 GB RAM. Die Anforderungs-Karte oben vergleicht Mindest- und empfohlene Anforderungen für jede Plattform.
Steam gibt für Sound Bounded 3 GB freien Speicherplatz an.
Für dieses Spiel gibt es noch keine Steam-Reviews.
Ja — Sound Bounded gibt es auf Deutsch, mit Oberfläche und Untertiteln, aber ohne deutsche Sprachausgabe. Insgesamt listet Steam 10 Sprachen, keine davon mit Sprachausgabe.
Ja — Steam führt Sound Bounded mit Online-PvP und Online-Koop.
Die Steam Charts von Sound Bounded auf SteamStatistics zeigen die aktuelle Spielerzahl und die Verläufe über 24 Stunden, 7 und 30 Tage — mindestens alle zehn Minuten aktualisiert.
Auf Steam läuft Sound Bounded unter Windows. Keine Controller-Unterstützung angegeben.