You were pulled into someone else's war. Type what you want to say and people answer it. Errands, places, allies and even your abilities are written out of what you do. Slay the Demon King, serve him, turn him or make peace, and the world remembers how.
Someone Else's War: An Isekai RPG: Spielerzahlen & Steam-Charts
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Allzeit-Peak0Seit Beginn der Erfassung
Spielstunden 30 Tage—Geschätzt
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5 Bilder
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Über das Spiel
Spiel
Erscheinungsdatum—Erscheinungsdatum nicht angekündigt
Windows · macOSKeine Controller-Unterstützung angegeben
GameplaySingle-player
Steam-FeaturesFamily Sharing
Komfort & AudioAdjustable DifficultyCamera ComfortCustom Volume ControlsKeyboard Only Option
WeiterePlayable At Your Own Pace
Systemanforderungen
MinimumEmpfohlenSystemWindows 10 64-bit—CPUDual-core 64-bit CPU—GPUAny GPU with OpenGL 3.3 support (integrated graphics are fine)—RAM4 GB RAM—
Über das Spiel
Über Someone Else's War: An Isekai RPG
The world is written before you take your first step in it
Every run opens by writing its own world: the age, how magic works, the peoples and what they want, what the Demon King actually is and where he stands right now — then who you were on Earth, how you got here, and the ability you woke up with. Tell it what kind of world you want, or leave it to chance.The world is built out of what you do in it
- You mention a place nobody has been. If it is close enough to walk to, it gets built, and you can go there.
- You take someone's errand. A destination is written for it and placed on the map. The world is larger because you agreed to something.
- You argue about the price. Talk a keeper down and the bed costs less. What you agree is what you are charged.
- You ask someone to come with you. They decide. Someone who does not like you enough will say no.
- You talk down something trying to kill you. A person, an animal, a monster, the boss of the dungeon: anyone you fight can be talked onto your side. Not all of them forget whose side they were on.
- You play the way you play. New abilities are written against your build, and the ending is written out of the run you actually had.
Say the thing, not the option
Lie, threaten, over-promise, confess — you type it. The reply is written for what you actually said, and what you said is what the world then has to deal with.You can walk into a fight you cannot win
Fights run on hand-written rules, not on the AI: turn order, initiative, damage and death follow the same rules every time. You can learn this game, and you can misjudge it.Pick a side, or don't
You are here for a war that isn't yours. Slay the Demon King, serve him, turn him to your side, or make a peace both banners will sign. Each one ends the war differently, and the world carries on after it, changed by what you did. Factions keep count of what you have done for them and what you still owe.Everyone remembers you
You are not from here, and the war did not start with you. Everyone you meet will remember you — not all of it, and not the same way.
Steam nennt für Someone Else's War: An Isekai RPG derzeit keinen Preis.
Someone Else's War: An Isekai RPG ist noch nicht erschienen. Ein Datum wurde noch nicht angekündigt.
Minimum: Windows 10 64-bit, Dual-core 64-bit CPU, Any GPU with OpenGL 3.3 support (integrated graphics are fine), 4 GB RAM. Die Anforderungs-Karte oben vergleicht Mindest- und empfohlene Anforderungen für jede Plattform.
Für dieses Spiel gibt es noch keine Steam-Reviews.
Nein — Steam listet für Someone Else's War: An Isekai RPG keine deutsche Sprachversion. Insgesamt listet Steam 1 Sprache, keine davon mit Sprachausgabe.
Nein — Steam führt Someone Else's War: An Isekai RPG als Singleplayer-Spiel.
Die Steam Charts von Someone Else's War: An Isekai RPG auf SteamStatistics zeigen die aktuelle Spielerzahl und die Verläufe über 24 Stunden, 7 und 30 Tage — mindestens alle zehn Minuten aktualisiert.
Auf Steam läuft Someone Else's War: An Isekai RPG unter Windows und macOS. Keine Controller-Unterstützung angegeben.
Someone Else's War: An Isekai RPG hat die Altersfreigabe DEJUS 14.