Minesweeper, but you score. Every square hides a house, a signal tower, a street tree, a power plant or a gas main, and every one leaves a hint. Dig for points, stack multipliers, hire helpers that bend the rules, and secure eight key sites in this roguelike city-building puzzle.
Boomside: Spielerzahlen & Steam-Charts
live
Spielerzahl—— in 24 Std.
Peak 24 Std.0Höchster Messwert heute
Peak 30 Tage0Ø —
Allzeit-Peak0Seit Beginn der Erfassung
Spielstunden 30 Tage—Geschätzt
Steam-Chart · Spielerzahl 30 Tagewarte auf Messwerte
Tägliche Messwerte werden gesammeltFür dieses Spiel sind noch keine täglichen Messwerte gespeichert. Die Kurve erscheint, sobald die ersten Tage Historie vorliegen.
Letzte 30 Tagekeine DatenAnteil negativ—Positiv je negativ—
5391750
App-ID
Kompatibilität & Features
WindowsKeine Controller-Unterstützung angegeben
GameplaySingle-player
Steam-FeaturesFamily Sharing
Systemanforderungen
MinimumEmpfohlenSystemWindows 10 64-bitWindows 10 / 11 64-bitCPUDual-core 2.0 GHzQuad-core 2.5 GHzGPUIntegrated graphics (Intel HD Graphics 4000 or equivalent)Any GPU with DirectX 11 supportRAM4096 MB RAM8192 MB RAMDownloadgröße1024 MB available spacegleich
Über Boomside
I'm making a game that takes Minesweeper and gives it a roguelike system. I'm working hard to make it as fun as the games I love most, Balatro and Slay the Spire.
The idea came to me almost like fate. It was around August 2026, and Minesweeper seemed to be everywhere I looked. Com2uS had just released a game called Color Sweeper, and on mobile I kept seeing ads for endless-Minesweeper games. Above all, on a business trip, the woman sitting next to me was playing Minesweeper. Seeing all that, I realized just how many people love this game.
At the time, I was deep in the final stretch of my first game, Hearts Extreme. When I started Hearts Extreme, I had actually planned to make it a roguelike. But the more I built, the more I felt it didn't suit the genre, so I tore the whole structure down and rebuilt it. That left me looking for a fresh idea that a roguelike system would fit, and that's when Minesweeper caught my eye.
I kept the core of finding mines, but changed what winning means. Instead of having to avoid every mine, you score points as you play, and the challenge is to score while staying clear of the mines. The idea was to have many different ways to score, and to give every scoring square the same kind of hint Minesweeper gives you for mines. I also wanted the kind of score-snowballing you get in Balatro, so squares that act as a "multiplier" found their way into the game.
Building on that core, I'm working to pack in as many different kinds of fun as I can. Boomside is aiming for release in Q1 2027. Stay tuned!
Häufige Fragen
Steam nennt für Boomside derzeit keinen Preis.
Boomside ist noch nicht erschienen. Geplantes Erscheinungsdatum: Q1 2027.
Minimum: Windows 10 64-bit, Dual-core 2.0 GHz, Integrated graphics (Intel HD Graphics 4000 or equivalent), 4096 MB RAM. Die Anforderungs-Karte oben vergleicht Mindest- und empfohlene Anforderungen für jede Plattform.
Steam gibt für Boomside 1.024 MB freien Speicherplatz an.
Für dieses Spiel gibt es noch keine Steam-Reviews.
Nein — Steam listet für Boomside keine deutsche Sprachversion. Insgesamt listet Steam 2 Sprachen, keine davon mit Sprachausgabe.
Nein — Steam führt Boomside als Singleplayer-Spiel.
Die Steam Charts von Boomside auf SteamStatistics zeigen die aktuelle Spielerzahl und die Verläufe über 24 Stunden, 7 und 30 Tage — mindestens alle zehn Minuten aktualisiert.
Auf Steam läuft Boomside unter Windows. Keine Controller-Unterstützung angegeben.