One day that never ends. One year that won't let go. WriteNor is a psychological horror about a mind that can't forgive itself — and about Nori, who isn't there anymore.
WriteNor 在线人数与 Steam 图表
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在线人数—24 小时 —
24 小时峰值玩家0今日最高样本
30 天峰值玩家0平均 —
历史峰值玩家0自开始追踪以来
30 天游玩时长—估算值
Steam 图表 · 30 天在线人数等待采样
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24 小时—7 天—趋势持平
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发行日期—发行日期未公布
开发者Terawww发行商Terawww类型冒险独立
—成就1DLC
关于这款游戏
玩家数更新于 — · 商店数据更新于 9月23日 01:37 UTC · 来源:SteamWebAPI
最低配置推荐配置系统Windows 10/11 (64-bit)相同处理器Intel Core i3 or AMD equivalentIntel Core i5-11320H or better显卡NVIDIA GTX 1050 / AMD RX 560NVIDIA GTX 1650 / RTX 3050内存8 GB RAM16 GB RAM存储空间2 GB available space相同
关于 WriteNor
Many of us have wished, at least once, that we could erase a single day — the one after which everything changed. But what if that day refuses to let you go? And what if moving forward means going back first, to where it all began?
One day that never ends. One year that won't let go.
WriteNor is a first-person psychological horror about a mind that won't leave itself in peace. You play as Johnny, and the first thing you'll notice is that his "today" doesn't move. The same walls, the same light, the same silence between one breath and the next. Then you close your eyes — and you're a year in the past, in the office, on the day it all began.
It was warm there. Nori was there — the one who came out to meet you first, when no one else did. You'll want to stay a little longer. But the past doesn't ask permission — it keeps moving forward, scene by scene, closer to the day Johnny has forbidden himself to think about. And sooner or later, the frozen "now" and the unfolding "then" will meet — right where the truth usually lives.
The game never sits in one genre for more than a couple of scenes: you'll explore, sift through someone else's messages for answers, choose lines that decide how Johnny will remember a moment, and simply watch a day unfold that refuses to end.
FEATURES
- Two realities, one truth — a frozen present and an unfolding past that slowly converge
- Gameplay that keeps changing shape — exploration, branching dialogue, investigation through files and messages, atmospheric puzzles
- A world that remembers more than its protagonist — rooms repeat, voices return out of order, objects aren't where they were left
- Nori — the one warm trace in a world Johnny is trying so hard to forget
There are no weapons. All you have is attention to detail — and the willingness to remember what was once buried alive.