WHITE ROOMS is a first-person puzzle/rage game where every room teaches you a rule...then punishes you for believing it. No combat. No reflexes. Just trust, and the moment it breaks. If you are looking for a game with puzzles that make sense, this game is not for you because here nothing makes sense
White Rooms 在线人数与 Steam 图表
实时
在线人数024 小时 —
24 小时峰值玩家0今日最高样本
30 天峰值玩家0平均 —
历史峰值玩家0自开始追踪以来
30 天游玩时长—估算值
Steam 图表 · 30 天在线人数等待采样
正在收集每日样本尚未存储该游戏的每日样本。积累最初几天的历史数据后,曲线就会出现。
24 小时—7 天—趋势持平
评测19 篇评测
89.5%Positive
17 篇好评2 篇差评
推荐数—评分
媒体
25 张图片
游戏详情
关于这款游戏
游戏
发行日期2026年8月26日1 个月前发行
开发者Simblend发行商Simblend类型动作策略冒险独立角色扮演休闲
13
关于这款游戏
玩家数更新于 9月19日 01:18 UTC · 商店数据更新于 9月22日 10:15 UTC · 来源:SteamWebAPI
辅助功能与音频Camera ComfortColor AlternativesCustom Volume ControlsPlayable without Timed Input
更多Playable At Your Own Pace
系统需求
最低配置推荐配置系统Windows 10 or later—内存8 GB RAM—存储空间4 GB available space—
关于 White Rooms
WHITE ROOMS
Everything here looks simple. That’s the problem.
WHITE ROOMS is a first-person puzzle game set entirely in clean, empty, white spaces.
Each room gives you a clear objective.
Each room lies to you in a different way.
There are no enemies (maybe some).
No timers you need to outrun (a little bit of that).
No precision jumps or mechanical skill checks (hmm, maybe a bit of that too).
If you fail, it’s not because you were slow.
It’s because you trusted something you shouldn’t have.
What kind of game is this?
You walk into a room.
There’s a door (sometimes a plain white wall).
There’s usually an obvious solution.
It’s wrong.
Every room is built around a single idea:
a rule that seems reasonable, helpful, or familiar, until it quietly betrays you.
The game never explains what went wrong.
It just restarts the room and lets you sit with the mistake.
Feeling stressed while solving frustrating puzzles?
Features
- Minimalist first-person puzzle design
- One-button interaction, fixed movement speed
- No combat, no reflex challenges
- Rooms that play with logic, perception, time and trust
- A clean white aesthetic that slowly becomes uncomfortable
What this game is not
- Not a horror game with jump scares (oh yes)
- Not a physics sandbox
- Not a “gotcha” troll game
- Not fair in the way you expect
- If you are looking for a game with puzzles that make sense, this game is not for you because nothing makes sense
A warning
If you’re the kind of player who likes mastering systems, optimizing routes, and getting better through repetition…
this game will actively fight you.
WHITE ROOMS is about unlearning assumptions, not improving execution.
Sometimes the safest thing to do is nothing.
Sometimes it isn’t.