A first-person psychological horror game focused on observation, anomaly detection, and meaningful choices that lead to multiple endings inside a house filled with forgotten memories.
Where We Used to Play 在线人数与 Steam 图表
实时
在线人数024 小时 —
24 小时峰值玩家0今日最高样本
30 天峰值玩家0平均 —
历史峰值玩家0自开始追踪以来
30 天游玩时长—估算值
Steam 图表 · 30 天在线人数等待采样
正在收集每日样本尚未存储该游戏的每日样本。积累最初几天的历史数据后,曲线就会出现。
24 小时—7 天—趋势持平
评测1 篇评测
100.0%1 user reviews
1 篇好评0 篇差评
推荐数—评分
媒体
7 张图片
游戏详情
关于这款游戏
游戏
发行日期2026年7月28日2 个月前发行
开发者JG STD发行商JG STD类型冒险独立
34成就—DLC4323200
关于这款游戏
玩家数更新于 9月19日 00:34 UTC · 商店数据更新于 9月22日 20:28 UTC · 来源:SteamWebAPI
辅助功能与音频Camera ComfortColor AlternativesCustom Volume ControlsPlayable without Timed Input
系统需求
最低配置推荐配置系统Windows 10 64-bitWindows 10/11 64-bit处理器Intel Core i3 (4ª gen) / AMD FX-4300 or equivalentIntel Core i5 / Ryzen 3 or equivalent显卡Intel HD Graphics 4600 or equivalentGTX 1050 / RX 560 or better内存4 GB RAM8 GB RAM存储空间1 GB available space相同
关于 Where We Used to Play
Where We Used to Play is a first-person psychological horror game set inside a house that feels normal… but isn’t.
Explore the same environment again and again, carefully observe each room, and decide whether something has changed.
If you detect an anomaly, you must return to the dark room at the beginning.
If everything feels the same, move forward toward the dark room at the end.
Every decision matters.
Throughout the cycles, the game reacts to your correct and incorrect choices, gradually leading you to one of three different endings: a good ending, a bad ending, or a mixed ending, depending on how you face the memories the house tries to show you.
There are no jumpscares.
Fear is born from the atmosphere, the silence, and the feeling that something is watching when you choose not to look.
Interact with the environment to uncover fragments of a story told through environmental storytelling, texts, and dialogues.
Everyday objects, rooms, and small details hide memories of a forgotten childhood… and of something that is still waiting to be remembered.
If you remain inactive for too long, the house may respond in unexpected ways.
Features:
- Psychological horror with no jumpscares
- Observation and anomaly detection gameplay
- Narrative storytelling through the environment
- Object interactions and ambient dialogue
- Multiple endings based on player decisions
- Retro-inspired aesthetic
Remember… some things only exist as long as someone remembers them.
常见问题
Where We Used to Play 在 CN 区 Steam 商店的售价为 ¥ 22.00。自 2026年9月22日 以来,我们记录到的最低价为 ¥ 22.00。Steam 在 14 个地区为该游戏单独定价——各地区价格见上方。
Where We Used to Play 于 2026年7月28日 发行,由JG STD制作。2 个月前发行。
最低配置:Windows 10 64-bit, Intel Core i3 (4ª gen) / AMD FX-4300 or equivalent, Intel HD Graphics 4600 or equivalent, 4 GB RAM。上方的配置卡片对比了各平台的最低配置和推荐配置。
Steam 标注 Where We Used to Play 需要 1 GB 可用磁盘空间。
1 篇 Steam 评测中有 100.0% 为好评——Steam 的评价是“1 user reviews”。
支持——Where We Used to Play 的界面和字幕支持简体中文,但没有中文配音。Steam 共列出 33 种语言,均无完整配音。
不支持——Steam 将 Where We Used to Play 列为单人游戏。
SteamStatistics 上的 Where We Used to Play Steam 图表展示实时在线人数以及 24 小时、7 天和 30 天曲线,至少每十分钟刷新一次。
在 Steam 上,Where We Used to Play 支持以下平台:Windows和Linux。未列出控制器支持。