Live an entire life through the personality you build. Every choice strengthens, weakens or transforms cards in your deck and that changes which choices become possible. Replay different lives, endings and identities, see what you became in your final Life Report. No correct answer has been filed.
What Have I Become? 在线人数与 Steam 图表
实时
在线人数—24 小时 —
24 小时峰值玩家0今日最高样本
30 天峰值玩家0平均 —
历史峰值玩家0自开始追踪以来
30 天游玩时长—估算值
Steam 图表 · 30 天在线人数等待采样
正在收集每日样本尚未存储该游戏的每日样本。积累最初几天的历史数据后,曲线就会出现。
24 小时—7 天—趋势持平
评测0 篇评测
—No user reviews
0 篇好评0 篇差评
推荐数—
媒体
7 张图片
游戏详情
关于这款游戏
游戏
发行日期2026年11月1 个月后发行
开发者One-legged Ronin发行商Polite Plot类型冒险独立模拟角色扮演
—成就1
关于这款游戏
玩家数更新于 — · 商店数据更新于 9月23日 02:49 UTC · 来源:SteamWebAPI
辅助功能与音频Camera ComfortCustom Volume ControlsKeyboard Only OptionMouse Only Option
更多Adjustable Text SizePlayable At Your Own Pace
系统需求
最低配置推荐配置系统Windows 10 64-bit, version 21H1 or later—处理器64-bit dual-core processor, 2.0 GHz or faster—显卡DirectX 11 compatible GPU—内存4 GB RAM—存储空间4 GB available space—
关于 What Have I Become?
YOUR PERSONALITY IS THE DECK.
Cards are not actions in your hand. They are the habits, defenses, gifts, and contradictions that have taken hold in you—and they change how each choice feels.
A CHOICE DOES NOT END WHEN YOU CLICK IT.
A choice can become a card, deepen a wound, alter your circumstances, or quietly change the direction of a life. The game keeps the reason visible.
YOUR PAST ENTERS THE NEXT ROOM.
The same path can be lived by a different person. Your past opens some methods, makes others costly, and leaves room to become otherwise.
A LIFE IS MORE THAN A BUILD.
Your history, circumstances, and deck bring different paths and goals within reach. You decide which ones to commit to. Entering the same path with a different personality, pursuing the same goal by another method, or changing direction can lead to different outcomes.
You may reach a goal, fall short, abandon it, or become someone else during the attempt. The world is excellent at recording outcomes and rather poor at understanding them. Failure does not make a life meaningless. Sometimes it becomes the beginning of another path—or another self.
SEE WHAT REMAINED.
Every life ends with an interpretation, not a score: what you became, what you carried, what you almost became, and what was lost.
- Live a complete life in short, replayable runs.
- Let repeated choices form, strain, transform, or loosen the traits you carry.
- See how identity, circumstances, wounds, paths, and goals shape later choices.
- Form rare identity Combos from the person you have become.
- End each life with a personal Final Identity and Life Report.
常见问题
Steam 目前未列出 What Have I Become? 的价格。
What Have I Become? 尚未发行。计划发行日期:2026年11月。
最低配置:Windows 10 64-bit, version 21H1 or later, 64-bit dual-core processor, 2.0 GHz or faster, DirectX 11 compatible GPU, 4 GB RAM。上方的配置卡片对比了各平台的最低配置和推荐配置。
Steam 标注 What Have I Become? 需要 4 GB 可用磁盘空间。
这款游戏还没有 Steam 评测。
不支持——Steam 未列出 What Have I Become? 的简体中文版本。Steam 共列出 2 种语言,均无完整配音。
不支持——Steam 将 What Have I Become? 列为单人游戏。
SteamStatistics 上的 What Have I Become? Steam 图表展示实时在线人数以及 24 小时、7 天和 30 天曲线,至少每十分钟刷新一次。
在 Steam 上,What Have I Become? 支持以下平台:Windows。未列出控制器支持。