A parkour exploration game built with Unreal Engine 5 by an all-disabled team.With smooth controls, freely traverse mysterious ancient ruins and complete challenges to pass through more time gates.No combat or pressure, only focus on parkour and scenery.
行走 Walk 在线人数与 Steam 图表
实时
在线人数024 小时 —
24 小时峰值玩家0今日最高样本
30 天峰值玩家0平均 —
历史峰值玩家0自开始追踪以来
30 天游玩时长—估算值
Steam 图表 · 30 天在线人数等待采样
正在收集每日样本尚未存储该游戏的每日样本。积累最初几天的历史数据后,曲线就会出现。
24 小时—7 天—趋势持平
评测16 篇评测
100.0%Positive
16 篇好评0 篇差评
推荐数—评分
媒体
12 张图片
游戏详情
关于这款游戏
游戏
发行日期2025年1月9日已登陆 Steam 1 年
开发者无音 Deaf Team发行商无音 Deaf Team类型冒险独立休闲
—成就—DLC
关于这款游戏
玩家数更新于 9月18日 14:23 UTC · 商店数据更新于 9月22日 10:40 UTC · 来源:SteamWebAPI
最低配置推荐配置内存8 GB RAM12 GB RAM存储空间5 GB available space15 GB available space
关于 行走 Walk
Seen by the World — Our Award Journey
Today, we’re proud to announce our game has received the 2026 Anning City Cultural Award for People with Disabilities.
This honor means the world to us. Our perseverance has been seen, valued, and understood.
Walk is more than a game. It is our way of speaking to the world through creation.
💖 A Heartfelt Thank You
None of this would have been possible without your support. To everyone who has cheered us on, shared our story, or given our game a chance: thank you! Your kindness fuels our passion to keep creating. We will continue to bring you better gaming content.
About the Game
🎮 About This Game
Walk is a parkour exploration game built with Unreal Engine 5.
Set in a world of ancient ruins and mysterious atmosphere,
you are free to explore layered environments and traverse complex structures using fluid movement.
There is no combat or pressure—
you can focus purely on movement,
or simply slow down and take in the scenery.
🎮 Core Gameplay
This is a parkour exploration experience centered around movement and control.
Navigate complex level structures and overcome challenging terrain through precise execution and timing.
⚡ Fluid Movement System
The game features a complete movement system, including:
* Walking / Sprinting
* Jumping
* Climbing
* Vaulting
* Grabbing / Aerial traversal
All actions can be seamlessly chained together,
allowing you to develop your own movement rhythm and routes.
🧩 Exploration & Objectives
In each level, you must explore the environment and locate hidden crystals.
Only by activating all crystals can you unlock the portal to the next stage.
🏛️ World & Visual Style
The game blends medieval ruins, ancient civilizations, and subtle sci-fi elements.
You will explore vast and mysterious environments,
uncovering the stories embedded within the world.
🌦️ Dynamic Environment System
The game features a fully dynamic environment system, including:
* Day-night cycle
* Weather changes
* Seasonal transitions
The same map can offer different visual experiences depending on time and conditions.
🎯 Skill-Based Experience
* No combat system
* No progression or leveling
* Focused entirely on player skill and route selection
Your progress is defined by your control and decisions.
🔇 About Audio
The game currently does not include complete sound effects.
This is because we are unable to accurately judge audio content. We will work to gradually overcome this challenge and complete the sound effects as much as possible in future updates.
🤍 About Us (DeafTeam)
We are a small team composed entirely of disabled developers.
Some of us can only type out code using a single finger. Some cannot see the pixels on the screen. Some need immense courage just to sit at a computer for more than an hour. Most of us will never be able to freely walk, run, or see the world as others do.
So, we decided to build a world within a game.
Walk is the game we have crafted bit by bit over the course of two years, through countless days and nights. It has no flashy combat, no intricate systems — only our longing for life and our understanding of it. We climb a little higher at a time, and the higher we go, the better the view becomes.
For us, making games has never merely been a job; it is our way of communicating with the world. We want to tell everyone who is facing hardship: even if your steps are unsteady, even if the path ahead is unknown, there is hope as long as you keep moving forward.
Thank you to everyone who purchases this game. Every single one of your supports keeps us walking — and gives more people like us a chance to be seen by the world.