A progression-driven twin-stick shooter. Customize ships, combine powerful chips, and forge unique builds through a massive talent tree as you race to stop the Anomaly.
Vanisha 在线人数与 Steam 图表
实时
在线人数—24 小时 —
24 小时峰值玩家0今日最高样本
30 天峰值玩家0平均 —
历史峰值玩家0自开始追踪以来
30 天游玩时长—估算值
Steam 图表 · 30 天在线人数等待采样
正在收集每日样本尚未存储该游戏的每日样本。积累最初几天的历史数据后,曲线就会出现。
24 小时—7 天—趋势持平
评测0 篇评测
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0 篇好评0 篇差评
推荐数—
媒体
15 张图片
游戏详情
关于这款游戏
游戏
发行日期2026年10月15日20 天后发行
开发者DANYL发行商DANYL类型动作独立休闲
—成就—DLC
关于这款游戏
玩家数更新于 — · 商店数据更新于 9月23日 02:01 UTC · 来源:SteamWebAPI
辅助功能与音频Custom Volume ControlsKeyboard Only OptionPlayable without Timed Input
更多Playable At Your Own Pace
系统需求
最低配置推荐配置系统Windows 8, 10, 11—处理器2+ GHz—内存2 GB RAM—存储空间300 MB available space—
关于 Vanisha
Something out in deep space is eating the stars. It's heading for Earth. You are the one ship sent to stop it.
Vanisha is a fast-paced twin-stick shooter with a linear campaign and a story to uncover. Around the year 2132, Earth's telescopes catch an anomaly hundreds of light-years out: a thing that everything around it simply disappears into, closing the distance year by year. You fly out alone to meet it. Dodge through walls of bullets, tear apart drones and asteroids, and turn a bare-bones starter ship into something that can fight back.
One Ship, One Mission
They call it the Anomaly, a sterile word for something that swallows whole systems on its slow approach toward Earth. The Captain flies solo by choice, with only a warm voice on the comm channel for company across an impossible distance. The mission is simple and the stakes are everything. But deep space gets quiet in a way you don't expect. Time won't quite sit still. The silence feels like it's listening. The closer you get, the more the edges of the journey start to feel wrong. Arcade shooting up front, a grounded and quietly unsettling mystery underneath.
Build Your Power
Every kill feeds a build system that actually changes how you play. Upgrades pour in from every direction, all of them shaping a single pilot that's yours, and the deeper you go, the harder your build can bend the fight in your favor.
- Over 100 collectible chips, equippable modifiers for offense, defense, mobility and economy. Your card slots start small and keep expanding, so your loadout grows as you do.
- 6 unlockable ships, each built around a distinct gun type: balanced Basic, piercing Laser, continuous Beam, rapid-fire Machinegun, point-blank Shotgun, and a heavy Charge Shot. Earn them, then upgrade them.
- Mastery progression. Beat the campaign to unlock post-game mastery skills, stacking bonuses on top of everything you've already built.
A Crafted Campaign
Six sectors carry you through multi-phase, wave-based gauntlets hand-designed to escalate as you grow stronger. The path is deliberate and the difficulty curve is intentional, and every system you unlock changes how the next sector feels. Each ship plays differently enough that the campaign is worth finishing more than once.
Master the Action
The shooting is tuned to feel sharp. Dashing has invincibility windows and a Perfect Dash timing payoff that rewards clean dodging, while kill streaks and phase bonuses keep the pressure worth holding. Every sector builds to a multi-phase boss with its own behavior, ending in a final confrontation that tests everything you've assembled. And when you want more bite, tougher difficulty modes don't just raise the numbers. They rewire enemies with new attack patterns and faster, deadlier fire.