Help Mox break out from his unjust inprisonment. Navigate through a hazardous, futuristic city and outrun your pursuer to reach an off-world colony in this 2D precision-platformer!
Unbound 在线人数与 Steam 图表
实时
在线人数024 小时 —
24 小时峰值玩家0今日最高样本
30 天峰值玩家0平均 —
历史峰值玩家0自开始追踪以来
30 天游玩时长—估算值
Steam 图表 · 30 天在线人数等待采样
正在收集每日样本尚未存储该游戏的每日样本。积累最初几天的历史数据后,曲线就会出现。
24 小时—7 天—趋势持平
评测50 篇评测
88.0%Very Positive
44 篇好评6 篇差评
推荐数—评分
媒体
7 张图片
游戏详情
关于这款游戏
游戏
发行日期2025年12月19日9 个月前发行
开发者Primal Crowd发行商Primal Crowd类型免费开玩冒险独立
—成就—DLC
关于这款游戏
玩家数更新于 9月18日 17:39 UTC · 商店数据更新于 9月22日 10:09 UTC · 来源:SteamWebAPI
辅助功能与音频Camera ComfortCustom Volume ControlsPlayable without Timed InputStereo Sound
系统需求
最低配置推荐配置系统Windows 10 (64-bit)—存储空间3 GB available space—
关于 Unbound
Notice
This game was made for educational purposes at The Game Assembly in Malmö. The game is completely free and will remain so forever.
About the Game
As a wrongfully imprisoned monkey, you break out. Navigate through a hazardous, futuristic city to escape your pursuer and reach an off-world colony.
Unbound is a 2D precision-platformer game originally made in 13 weeks by Primal Crowd, 13 students at The Game Assembly in Malmö.
Features
- Precise Movement: Jump, Climb and Dash your way through 3 tricky levels filled with handcrafted precision-platforming challenges.
- You're Being Chased: The prison guard you escaped from just can't let you go! Outrun your pursuer and escape the planet.
- Retro Sci-Fi Aesthetic: Take in the views or just vibe. From an underground prison, to a dystopian city and a high-tech spaceport there's a little bit of everything to look at.
- Go Bananas: Want more challenge? Every level is filled with optional even trickier trials to overcome. Be rewarded with bananas for your skill. Can you collect them all...?
- See The Result Of Your Effort: The game keeps track of your time, bananas collected and death count. After each run of the game you'll see these displayed and the time be compared to your personal best. Enable the build-in speedrun timer to help you set a new best time.
Credits
- Primal Crowd
- Programming
- Abraham Alberto
- Philip Eriksson
- Christian Le
- Elias Ronefors
- Ylver Blum Buer
- Graphics
- Dante Norling Eklöf
- Oliver Andersson
- Morgan Wildmark
- Emil Nilsson
- Animation
- Rebecca Kornemalm
- Theo Hübner Sallis
- Level Design
- Erik Gatewood
- Alvin Berthet
- Special Thanks
- Alice Myhrman
Sounds
Sound effects provided by Soundsnap, Abraham Alberto and Oliver Andersson.
Original Music by Abraham Alberto and Oliver Andersson.
Voice acting by Philip Eriksson and Theo Hübner Sallis.
Technologies
Made in TGE The Game Engine by The Game Assembly
Made using FMOD Studio by Firelight Technologies Pty Ltd.