All you have to do is count the differences and choose an exit. Easy right? Yet strange things start happening as soon as you sign the job contract… It's up to you to uncover what is happening at Turning Manor.
Turning Manor 在线人数与 Steam 图表
实时
在线人数—24 小时 —
24 小时峰值玩家0今日最高样本
30 天峰值玩家0平均 —
历史峰值玩家0自开始追踪以来
30 天游玩时长—估算值
Steam 图表 · 30 天在线人数等待采样
正在收集每日样本尚未存储该游戏的每日样本。积累最初几天的历史数据后,曲线就会出现。
24 小时—7 天—趋势持平
评测0 篇评测
—No user reviews
0 篇好评0 篇差评
推荐数—
媒体
6 张图片
游戏详情
关于这款游戏
游戏
发行日期2026年11月4日1 个月后发行
开发者Sabbatical Games发行商Sabbatical Games类型冒险独立模拟休闲
—成就—
关于这款游戏
玩家数更新于 — · 商店数据更新于 9月23日 02:43 UTC · 来源:SteamWebAPI
辅助功能与音频Camera ComfortCustom Volume ControlsPlayable without Timed InputStereo Sound
系统需求
最低配置推荐配置系统Windows 10 x64相同处理器intel 8700相同显卡GTX-1070RTX-2000 series, or RX 6000 series内存8 GB RAM16 GB RAM存储空间3 GB available space4 GB available space
关于 Turning Manor
Welcome to Turning Manor! As the newly hired Quality Control Inspector your job is simple.
Inspect each floor:
- Count the glitches
- Choose the correct door
But strange things start happening and this won't be as straight forward as it seems...
Turning Manor is a first person count the difference psychological horror anomaly game. If you like impossible liminal spaces, feelings of unease and uncovering lore you will likely enjoy this game.
Key Features
- The Manor will mess with you. From dodging axes to hearing someone sneaking up behind you, each run will be different with anomalies that can affect gameplay...
- Four unique areas to unlock. Tired of wandering the same hallway? Unlock new areas, each with their own distinct layouts, dangers and game mechanics.
- Unique difficulty curve. Beginner friendly as progress doesn't reset, yet challenging for experts with accuracy grades, leaderboards and glitches that increase in difficulty.
- Lore to unravel. Collect items and find clues to uncover more about the Manor's inhabitants. Discover the answer to the question: what is going on at Turning Manor?
Developer Note
Sabbatical Games is a no GenAI studio. We use a combination of hand crafted assets we make ourselves, photo scanned assets and creative commons work. We also do our best to ensure any externally created assets are not AI generated.