Ever wonder where your bags go after check-in? In Too Much Baggage, keeping the airport moving is your problem. Build and expand a network of belts, route bags through security, and adapt as your airport grows. How long can you keep the world’s baggage flowing?
Too Much Baggage 在线人数与 Steam 图表
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在线人数—24 小时 —
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游戏详情
关于这款游戏
游戏
发行日期Q4 20266 天后发行
开发者Turbo Moth Games发行商Turbo Moth Games类型策略模拟
—成就1DLC5124540
关于这款游戏
玩家数更新于 — · 商店数据更新于 9月22日 23:27 UTC · 来源:SteamWebAPI
辅助功能与音频Adjustable DifficultyCustom Volume ControlsMouse Only OptionPlayable without Timed Input
更多Adjustable Text SizePlayable At Your Own Pace
系统需求
最低配置推荐配置系统Windows 10Windows 11内存8 GB RAM相同存储空间500 MB available space相同
关于 Too Much Baggage
Too Much Baggage is a strategy simulation game about designing the hidden luggage systems behind an airport.
Passengers drop off their bags, watch them disappear behind a wall, and hope they'll somehow turn up again at the other end.
What happens behind that wall is your problem.
Build conveyor networks, route bags through security, work around obstacles, and keep everything moving as your airport gets busier.
Every bag has somewhere to be.
Build what happens behind the wall
The baggage system is the heart of Too Much Baggage.
Build conveyor networks to route luggage through airport security, working around the space and obstacles you're given to get every bag where it needs to go.
Each airport is procedurally generated, so every run gives you a new layout to solve.
Keep the airport moving
A few passengers are easy. A few more? Probably fine. But the airport doesn't stop.
Queues get longer, bags pile up, and the system that worked perfectly five minutes ago suddenly has twice as much luggage trying to squeeze through it.
If passengers are kept waiting too long to drop off their bags, they'll lose patience. If too much luggage enters your security system, belts and machines can jam and become overloaded.
Keep either problem under control, or your run is over.
Build. Break. Beat your best.
Eventually, something is going to go wrong.
Too Much Baggage keeps track of your previous runs, giving you something to beat the next time you start an airport.
Try a different layout. Make different choices. Fix the bottleneck that ruined you last time.
Then create an entirely new bottleneck you didn't know was possible.
Choose how your system grows
As a run progresses, you'll be presented with a choice of three random upgrades to help you build and maintain your airport.
Choose what your system needs most and adapt your plans around the options you're given.
The airport isn't going to get any quieter.
Start behind the wall. Then run the whole thing.
Too Much Baggage has three Endless modes, each adding more of the airport for you to manage.
Start behind the wall, focusing entirely on routing bags through security.
Then take on increasingly complex airports where you'll also route passengers through departures, get their luggage into your system, and bring passengers and bags back together at arrivals.
By the third Endless mode, you're responsible for the entire journey:
Departures → Security → Arrivals
Each run takes place on a procedurally generated level with obstacles changing where you can build, so you'll need to design a new system around the airport you're given.
Learn the ropes
A short tutorial campaign introduces the different parts of the airport and teaches you how to build and maintain your baggage systems.
Once you've got the basics down, Endless mode is where the real challenge begins.
Make it yours
Choose from 12 different colour themes and give your airport a look that suits you.
Because baggage handling is stressful enough without having to stare at a colour you don't like.
How long can you keep the bags moving?
Every airport starts with a little space and a manageable number of passengers.
It won't stay that way.
Build your system. Keep up with demand. Beat your previous runs.
And try very hard not to lose anyone's suitcase.
Every bag has somewhere to be.