The Wungo Dungo Surprise is a physics based local 1v1 fighting game, with no combos or roster, just 1 simple enemy to beat repeatedly. The main moves are punching, kicking and dodging, and some extra tools, a few weapons and powers.
The Wungo Dungo Surprise 在线人数与 Steam 图表
实时
在线人数024 小时 —
24 小时峰值玩家0今日最高样本
30 天峰值玩家0平均 —
历史峰值玩家0自开始追踪以来
30 天游玩时长—估算值
Steam 图表 · 30 天在线人数等待采样
正在收集每日样本尚未存储该游戏的每日样本。积累最初几天的历史数据后,曲线就会出现。
24 小时—7 天—趋势持平
评测10 篇评测
40.0%Mixed
4 篇好评6 篇差评
推荐数—评分
媒体
5 张图片
游戏详情
关于这款游戏
游戏
发行日期2025年1月9日已登陆 Steam 1 年
开发者Ruffy McRuffson发行商Ruffy McRuffson类型动作免费开玩独立休闲
—成就
关于这款游戏
玩家数更新于 9月18日 12:07 UTC · 商店数据更新于 9月22日 12:17 UTC · 来源:SteamWebAPI
最低配置推荐配置系统Windows 10—处理器AMD Ryzen 3 2200G or similar—显卡NVIDIA GeForce GTX 970 or similar—内存8 GB RAM—存储空间1 GB available space—
关于 The Wungo Dungo Surprise
The Wungo Dungo Surprise is a physics based local 1v1 fighting game. There’s no combos or moveset, or roster. There’s no lore or story. The goal is just to win every encounter and see how many times you can win.
There’s a single player mode against a bot, and a local 1v1 mode, first to 3. There are no extra characters or stages. Health isn’t automatically regained at the end of each round so it’s a case of seeing how many rounds you can go for in a row.
For the gameplay, there’s a punch, a kick, 4 dodges, 3 weapons, and 11 powers. The core of the gameplay is reacting to the punch direction of the enemy, and the other moves are sprinkles of variation/decision making on top of that.
At the end of each round you get the choice of one of 11 powers, and to regain health/dodges/kicks.
The game itself is fully physics based, i.e. every limb of the character is fully controlled by physics and obeys newtons laws, allowing for some interesting interactions, such as being able to ragdoll at any time. As part of the physics system, momentum is conserved, and as such while in the air you’re purely at the whims of momentum and gravity, which means stuff like throwing objects or front flips must be well timed, which can lead to some fun moments and difficulty.