You are the last thought of hope left inside a collapsing mind. Descend, die, and rise again as you fight your way through this soulslike roguelite with a lore rich story told entirely through Arabic verse.
The Panic Pit 在线人数与 Steam 图表
实时
在线人数—24 小时 —
24 小时峰值玩家0今日最高样本
30 天峰值玩家0平均 —
历史峰值玩家0自开始追踪以来
30 天游玩时长—估算值
Steam 图表 · 30 天在线人数等待采样
正在收集每日样本尚未存储该游戏的每日样本。积累最初几天的历史数据后,曲线就会出现。
24 小时—7 天—趋势持平
评测0 篇评测
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0 篇好评0 篇差评
推荐数—
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11 张图片
游戏详情
关于这款游戏
游戏
发行日期—发行日期未公布
开发者Khosouf Studio发行商Khosouf Studio类型动作冒险独立
—成就—DLC
关于这款游戏
玩家数更新于 — · 商店数据更新于 9月22日 01:15 UTC · 来源:SteamWebAPI
最低配置推荐配置系统Windows 10Windows 11处理器i7AMD Ryzen 2700显卡Nvidia GTX 1060Nvidia 2080 RTX存储空间15 GB available space20 GB available space
关于 The Panic Pit
8 years of solo development, 2 years with a wonderful team...
The Panic Pit is what happens when you refuse to compromise on a vision no one asked for: a soulslike roguelite where every word is authentic Arabic poetry.
Authentic Arabic poetry forms the core language of the game. Some written by me, some drawn from legendary poets. Every line chosen with precision to reflect the depth of the story. Subtitles available of course.
You play as the Last Thought of Hope, an undead skeleton fighting through a landscape of intrusive thoughts, despair, and psychological decay. Every enemy, space and encounter is drawn from how the mind turns against itself in it's darkest hours.
We created a hybrid procedural generation system, where every layout is shaped by both algorithm and human design working together.
This reflects my theory on psychology: the mind is never static. It shifts, adapts, decays, and reforms.
Your skills grow like neurons learning new behaviour.
The skill tree is built around the architecture of the mind, each node a connection forming, strengthening as you grow stronger.
Built on Souls-like foundations but stripped of anything slow. Fun Fact: the game was a FPS for the first 7 years of development, so it was built with fast reaction deep in it's core!