Set in the world of Cultist Simulator, haunt mortals and escape divine punishment in this unique relationship and resource management game. Strike Faustian pacts, manipulate mortals, and forsake your immortal life. Developed by Common Logic via Weather Factory's Sixth History License.
The Matter of Being 在线人数与 Steam 图表
实时
在线人数—24 小时 —
24 小时峰值玩家0今日最高样本
30 天峰值玩家0平均 —
历史峰值玩家0自开始追踪以来
30 天游玩时长—估算值
Steam 图表 · 30 天在线人数等待采样
正在收集每日样本尚未存储该游戏的每日样本。积累最初几天的历史数据后,曲线就会出现。
24 小时—7 天—趋势持平
评测0 篇评测
—No user reviews
0 篇好评0 篇差评
推荐数—
媒体
10 张图片
游戏详情
关于这款游戏
游戏
发行日期—发行日期未公布
开发者Common Logic发行商Common Logic类型策略独立角色扮演
—成就—
关于这款游戏
玩家数更新于 — · 商店数据更新于 9月22日 23:17 UTC · 来源:SteamWebAPI
最低配置推荐配置系统10—处理器8x 2.0 GhZ—显卡4GB VRAM—内存8 MB RAM—存储空间1 GB available space—
关于 The Matter of Being
The Matter of Being is a relationship and resource management game set in Weather Factory's Sixth History* (Cultist Simulator, Book of Hours). Take on the role of an otherworldly being facing a fate worse than death, and cast off your immortality by being born into the mortal world.
- A turn based game with visual novel elements.
- Manage your resources to buy time against a ticking clock.
- Explore an alternate history Boston as you try to thwart the implacable gods known as the Hours.
Befriend, beguile, and blackmail your way through the practitioners of the Invisible Arts. They want your power, and you'll give it to them, but every bargain has a price. Leverage these bargains to become a powerful creature with a loyal flock.
- Build relationships with cultists as you satisfy the letter — and sometimes even the spirit — of their Faustian pacts.
- Control their relationships to each other to expose weaknesses, uphold your reputation, and gain loyal servants.
- Inherit the stats of followers who swear themselves to your cause.
Choose from a roster of spirits pursued by ancient foes, wracked by cryptic afflictions, and hunted by tenacious mortals. It will take cunning, and all the humble gifts of the mortal world, to escape annihilation.
- Birth yourself from a great feast, steal a mortal's body, or open a door to the Moon. Each playable spirit has a unique win condition and set of abilities.
- Explore the same cast of mortal characters from different perspectives across playthroughs. A character might become a thrall, a lover, or dinner depending on your goals.
- Earn a natural death.
* Common Logic is independent of, and not affiliated with, Weather Factory, which owns the Secret Histories IP. The Matter of Being is being developed thanks to Weather Factory's community license.