Defend against the ongoing lizard problem in this dynamic tower defense where procedural, level-deforming earthquakes expand the available play area each wave. React to nature's forces and adapt to the changing terrain in order to survive.
The Lizard Problem 在线人数与 Steam 图表
实时
在线人数—24 小时 —
24 小时峰值玩家0今日最高样本
30 天峰值玩家0平均 —
历史峰值玩家0自开始追踪以来
30 天游玩时长—估算值
Steam 图表 · 30 天在线人数等待采样
正在收集每日样本尚未存储该游戏的每日样本。积累最初几天的历史数据后,曲线就会出现。
24 小时—7 天—趋势持平
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6 张图片
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关于这款游戏
游戏
发行日期—发行日期未公布
开发者NitramiuZ发行商NitramiuZ类型策略
—成就—DLC3185750App ID
关于这款游戏
玩家数更新于 — · 商店数据更新于 9月22日 23:49 UTC · 来源:SteamWebAPI
Have you had enough of building impenetrable defenses and then having to wait at 2x speed until the waves provides a challenge big enough? Then look no further.
The Lizard Problem is a dynamic tower defense with a focus on making every wave a new challenge that has to be reacted to. Mother nature herself will rip your defenses apart with earthquakes that shatter your formations and the level in the beginning of each wave, providing new paths for the lizards to then take and try and steal your eggs. You will have to adapt to the ever changing landscape by moving your towers and replacing those who got destroyed in battle.
You may be just a magpie bird, but you are not defenseless. Apart from bribing the animals of the world to help you (building towers), you can yourself engage in the battle. Smack them with your wings, just like your mom said. Speaking of your mom, she will guide you through the life of a soon to be parent, giving you tips on how to deal with The Lizard Problem.
Take it at your own pace
The natural breaks between waves give you a good time to think about what to do next, but if you already got a plan, the game makes sure you can execute it as fast as possible. There are intuitive hot keys for every interaction, letting you place and move turrets in a fraction of a second, even mid round. The flight mechanic makes sure you can reach all ends of the map quickly, which is especially useful for quickly killing of a stray lizard that escaped with the close range melee combat.
Many more features are to be announced as development continues!