A short, tense 1–4 player co-op descent game built around slow, tactical combat, scarce resources, and rising pressure. Survive compact underwater dives and extract before the threat overwhelms you.
The Hull 在线人数与 Steam 图表
实时
在线人数024 小时 —
24 小时峰值玩家1今日最高样本
30 天峰值玩家1平均 1
历史峰值玩家1自开始追踪以来
30 天游玩时长13估算值
Steam 图表 · 30 天在线人数1 – 1
111
30 天前今天
24 小时—7 天—趋势持平
评测35 篇评测
74.3%Mostly Positive
26 篇好评9 篇差评
推荐数—
媒体
12 张图片
游戏详情
关于这款游戏
游戏
发行日期2026年2月12日8 个月前发行
开发者Mire Studios发行商Mire Studios类型动作独立
14成就—DLC3987150
关于这款游戏
玩家数更新于 9月19日 09:09 UTC · 商店数据更新于 9月22日 08:05 UTC · 来源:SteamWebAPI
最低配置推荐配置系统Windows 10—处理器Intel Core i7-2600K or equivalent—显卡AMD Radeon HD 6950 or equivalent (DirectX 11 compatible)—内存8 GB RAM—存储空间1 GB available space—
关于 The Hull
This is not a run-and-gun shooter. Movement is deliberate, enemies hit hard, and staying too long makes the facility more dangerous. Each day sends your crew into abandoned underwater facilities where danger rises the longer you stay. You play as a Fathomwalker pushing deeper through nine increasingly hostile dives.
Movement is deliberate, resources are limited, and every decision carries weight. Most dives last between three and ten minutes depending on the day, and success depends on coordination, rationing, and knowing when to retreat.
Designed first and foremost for 1–4 player co-op, The Hull is fully playable solo but balanced around teamwork and shared resource management. It delivers a compact, atmospheric survival experience instead of a long campaign or deep buildcraft systems.
Facilities are tight, unstable, and hostile. Traversal is slow and methodical, and enemies hit hard. Clearing a room does not guarantee safety because the threat level rises over time and pushes more danger into the facility. The challenge comes from surviving the increasing pressure rather than solving puzzles or exploring large spaces.
Ammo and healing are intentionally scarce. You cannot craft supplies during a dive, so every shot and every point of health matters. Teams that share resources, avoid unnecessary fights, and stay disciplined have the highest chance of making it back to the surface.
Between dives, you regroup aboard The Hull, a rusted vessel that serves as your lifeline. Here you craft weapons, upgrade your suit, and prepare for the next run. Progression is focused and easy to understand. It emphasizes consistency and power scaling rather than complex build trees or branching systems.
Choose from a curated set of SMGs, rifles, shotguns, and precision weapons. Each one fills a clear role and uses one of three ammo types.
Each dive becomes more dangerous the longer you stay. Deeper levels introduce more aggressive enemies and more unstable environments. The goal is to survive the run, extract what you can, and decide whether to push your luck or escape before the threat level becomes overwhelming.