Relive the same day without remembering it. Your choices feed four inner alter egos (Shadow, Mad, Alex, and Bully) — shaping reality, glitches, and one of 16 possible endings. The day repeats. Your mind doesn’t. Or does it?
THE DAY THAT WASN'T 在线人数与 Steam 图表
实时
在线人数—24 小时 —
24 小时峰值玩家0今日最高样本
30 天峰值玩家0平均 —
历史峰值玩家0自开始追踪以来
30 天游玩时长—估算值
Steam 图表 · 30 天在线人数等待采样
正在收集每日样本尚未存储该游戏的每日样本。积累最初几天的历史数据后,曲线就会出现。
24 小时—7 天—趋势持平
评测0 篇评测
—No user reviews
0 篇好评0 篇差评
推荐数—
媒体
5 张图片
游戏详情
关于这款游戏
游戏
发行日期20269 个月前发行
开发者MAD Tribe Games发行商MAD Tribe Games类型冒险独立
—成就—DLC
关于这款游戏
10/10My wife
“Your game is awesome!”
10/10My mom
“Buy this game!”
11/10My dog
“Bark!”
玩家数更新于 — · 商店数据更新于 9月23日 01:32 UTC · 来源:SteamWebAPI
辅助功能与音频Keyboard Only OptionPlayable without Timed InputSave Anytime
系统需求
最低配置推荐配置系统Windows 10Windows 11处理器Intel Core i3-2310MIntel Core i3-6100显卡Intel HD Graphics 4000Intel UHD 620 / UHD 630内存1 GB RAM2 GB RAM存储空间500 MB available space1 GB available space
关于 THE DAY THAT WASN'T
THE DAY THAT WASN’T
is an atmospheric psychological horror / thriller visual novel where your choices don’t just change the story — they decide who you become.
You wake up.
Morning. Coffee. Routine.
And an unsettling feeling that this day has already happened.
But you don’t remember it.
You only feel it.
⸻
🧠 Four Alter Egos. One Mind.
Every decision you make feeds one of four inner alter egos:
• Alex — the rational, “normal” voice
• Shadow — suppressed thoughts and instincts
• Mad — obsession, fixation, emotional instability
• Bully — aggression, denial, control
They influence how the world behaves — and which version of the story unfolds.
⸻
🔄 Nine Days. Diverging Paths.
The same day repeats nine times.
But the experience doesn’t.
• After day 4, the story begins to shift toward one of four narrative scenarios, based on which alter ego dominates.
• The core events remain familiar — but descriptions, choices, tone, and meaning subtly change.
• After days 2, 5, and 8, you experience dream sequences that hint at the path you’re walking — often before you fully realize it.
Some scenarios lead to multiple conclusions.
In total, the game features 16 endings, with branching sub-endings.
⸻
🌀 Psychological Glitches & Distortions
Reality reacts to your inner state:
• visual glitches unique to each alter ego,
• screen distortions, flickers, and noise,
• unstable UI elements,
• audio anomalies and unsettling sound cues.
The more dominant an alter ego becomes,
the more aggressively it reshapes the world around you.
⸻
🎮 What You Will Do
Players will:
• read a branching psychological narrative,
• make meaningful, personality-defining choices,
• observe how reality reacts to their inner state,
• navigate one of several narrative scenarios,
• uncover one of 16 endings — or something in between.
This is not an action game.
It’s a psychological descent shaped entirely by your decisions.
⸻
⏱️ Length
• 2.5–3.5 hours per playthrough
• Replayable paths and endings encourage multiple runs
⸻
🎨 Visual Style
Two background styles reinforce the atmosphere:
• Pixel style — stylized, minimal, unsettling
• Bit / Grain style — darker, more realistic, oppressive
Both emphasize the feeling that something about this day is fundamentally wrong.