Hardcore, co-op (or solo) platformer. Dark Souls makes a baby with Super Monkey Ball. An easy-to-learn, hard-to-master experience to explore with your friends. All inside a vast open world, with each platforming course bringing its own twist.
THE CANON OF BALLS 在线人数与 Steam 图表
实时
在线人数024 小时 -20.0%
24 小时峰值玩家13今日最高样本
30 天峰值玩家25平均 8
历史峰值玩家48自开始追踪以来
30 天游玩时长5760估算值
Steam 图表 · 30 天在线人数2 – 29
29162
30 天前今天
24 小时-20.0%7 天-32.8%趋势▼ 下降
评测337 篇评测
99.1%
媒体
9 张图片
游戏详情
关于这款游戏
游戏
发行日期2026年8月13日1 个月前发行
开发者Helios Monk发行商Helios Monk类型动作冒险独立休闲
5成就—
关于这款游戏
玩家数更新于 9月23日 11:11 UTC · 商店数据更新于 9月22日 07:35 UTC · 来源:SteamWebAPI
最低配置推荐配置系统Windows 10 (64-bit)相同处理器Intel Core i5-8400 or AMD Ryzen 5 2600Intel Core i7-10700K or AMD Ryzen 7 5700X显卡NVIDIA GeForce GTX 1060 (6 GB VRAM) or AMD Radeon RX 590 (8 GB VRAM)相同内存6 GB RAM8 GB RAM存储空间20 GB available space相同
关于 THE CANON OF BALLS
THE CANON OF BALLS is the hardcore, first-person platforming experience you and your friends have been waiting for. Imagine putting Shadow of the Colossus' PS2 aesthetics and Monkey Ball's gameplay into a blender and mixing them thoroughly. What comes out is an easy-to-learn, hard-to-master open-world multiplayer experience to explore and master together with your friends. A vast open world, with each platforming track bringing its own interesting twist, is waiting for you — all of this with no hand-holding. There are no minimaps, quest markers, or tutorials.
The game can also be completed in offline solo mode. No friends required.
I put a lot of work into the sound design to give the BALLS as much weight as possible, all to create a snappy gameplay experience with memorable juice. The world is fully "handcrafted" to be a non-repetitive, non-modular open world. I purposely didn't build a modular "copy and paste" kit to craft the levels. All of the parkour courses feature a specific idea, twist, or thought to make sure everything feels fresh in a different way. No AI art assets have been used.
From the start, I knew THE CANON OF BALLS should be something to experience with friends. Without setting any rules or multiplayer objectives, the world provides its own platform to give birth to fun, memorable, virtual togetherness. The premise was the good old days of playing Minecraft parkour maps and talking about all kinds of things while you struggled together. You can be competitive and see who reaches a crystal first, or play more cooperatively, navigating together and waiting for each other. The freedom is in the hands of the group, and I can't wait to see how you all choose to play it. The word "co-op" might be a bit stretched for the game, as there are no real mechanics that require multiple players—it all works solo. However, the true social moments are what make this experience so special.
NOW GET IT AND START ROLLING!!!
常见问题
THE CANON OF BALLS 在 CN 区 Steam 商店的售价为 ¥ 18.00。自 2026年9月22日 以来,我们记录到的最低价为 ¥ 18.00。Steam 在 14 个地区为该游戏单独定价——各地区价格见上方。
THE CANON OF BALLS 于 2026年8月13日 发行,由Helios Monk制作。1 个月前发行。