Act as AIB Test 5, operate within a surreal virtual skyscraper, wield an extensive arsenal of weapons and gear, defeat hostiles, collect loot, and complete an infinite stream of test trials.
TEST 5 在线人数与 Steam 图表
实时
在线人数—24 小时 —
24 小时峰值玩家0今日最高样本
30 天峰值玩家0平均 —
历史峰值玩家0自开始追踪以来
30 天游玩时长—估算值
Steam 图表 · 30 天在线人数等待采样
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24 小时—7 天—趋势持平
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游戏
发行日期20269 个月前发行
开发者wanghaoran发行商wanghaoran类型冒险独立抢先体验
—成就1DLC
关于这款游戏
玩家数更新于 — · 商店数据更新于 9月23日 00:10 UTC · 来源:SteamWebAPI
Game Overview
Take on the role of Tester Model-5 and undergo endless test trials. Defeat enemies and bosses to collect materials for self-enhancement, unlock new starting items by completing designated objectives, and clear stages composed of diverse themed rooms.
Combat System
There are four distinct damage types in total, each with unique characteristics. Enemies are divided into three tiers: Minions, Elites and Bosses. All Elite and Boss enemies drop exclusive unique loot. Every defeated enemy can be dismantled for additional resources, with a limited number of dismantling attempts available per run. Dismantling can only be performed after enemies are completely defeated and cannot be used on alive targets.
Progression System
The game features a total of 72 talents. Certain talents present a two-way choice during selection, while ultimate talents require a four-way choice. Some talents come with negative effects, demanding prudent decision-making from players. In addition to talent progression, completing specific objectives will reward players with permanent attribute improvements and brand-new optional starting items to enrich each test run’s build possibilities.
Stage System
Before initiating a test run, players may select the difficulty level and their starting item. Stage score, level length and enemy scaling strength increase with higher difficulty. Upon completing a test run, bonus materials are awarded based on the player’s remaining inventory contents.
Each stage contains three bosses. Defeating any one of them will unlock access to the next stage. All three bosses can be defeated for additional rewards, yet each boss victory will raise the overall game difficulty. An automatic vending machine is located at the starting hub, where players can spend materials to purchase items. After defeating a boss, players will return to the starting room, and the portal leading to the next stage will be activated.