关于 Tarmac Tycoon
Tarmac Tycoon is an airport management game about the thousand little things that get a plane off the ground. You start with a tiny airfield: one check-in counter, a three-seat lounge, a narrow strip and the Bee, a prop plane with room for three passengers and four suitcases. Every traveler is a little dot with a seat number, and every bag has to reach the right hold before the doors close.
Grow it, tile by tile, into a sprawling multi-runway hub where crowds pour in by car, taxi and bus, and keep the whole machine humming.
Climb from Airfield to Regional, National, International, Hub, Continental hub and finally Global hub status. Every promotion pays a bonus and asks for more: more passengers, happier travelers, cleaner halls, European and long-haul routes. In return it unlocks bigger stands, longer runways, larger aircraft, security checkpoints, cafés, buses, baggage trains and full terminals.
Lay down halls, lounges, aprons and runways as blue blueprints. Delivery trucks roll in from the highway with pallets of bricks, concrete and asphalt, and your construction crews unload them by hand and build everything tile by tile. Furniture arrives in crates and goes in once the room is finished. Nothing pops out of thin air, so keep the workers' bungalows close to the action.
Planes are drawn to the scale of their passengers: one economy seat is one bench seat in your lounge. Watch travelers drop their bags at the counter, clear security, wait at the gate, walk across the apron and file down the aisle to their exact seat, while their luggage fills the hold row by row. Arrivals wait at the baggage claim, then head out to the curb. A plane never leaves without its passengers' bags.
Baggage carts, tractors, baggage trains and belt loaders shuttle between the counters, the sorting room and the planes, queuing at numbered loading docks with green, orange and red status lights. Refuelers fill up at your fuel farm and serve each plane under its left wing, while tanker trucks keep the tanks topped up. Give every vehicle a bay and a role, draw service lanes, and watch the ground crew dance.
Everything arrives by the highway. Draw roads freehand, with real diagonals, one-way loops, parking lots, taxi ranks, bus stops, pedestrian crossings and even tunnels, and keep the drop-off lane flowing. Cars brake, merge, wait their turn at junctions and reverse out of their spaces. Plan it badly and the queue backs up onto the highway, just like the real thing.
Day turns into a moonlit blue night. Light your aprons with masts, lamp posts and bollards: real 2D lighting casts shadows from every wall, traveler and plane. Runway edge lights, approach lights and landing lights guide each flight home.
Then the weather turns. Rain muddies your halls, fog spaces out departures, and a full thunderstorm closes the runways until it passes.
Travelers make a mess and janitors clean it up. Counters, security scanners, toilets and café counters wear out and break down, and technicians repair them. Every employee needs a locker in the staff room before they can clock in. Open cafés and dining rooms, run admin projects from an office, split your airport into terminals A to D, and brace for the unexpected: holiday rushes, baggage-handler strikes, urgent freight, an official delegation, a stomach bug outbreak or a surprise health inspection.
Buy six aircraft, from the three-seat Bee to the 270-seat Albatross, and lay out each cabin with First, Business, Premium and Economy rows. Sign route contracts to ten destinations (regional hops, European routes and long-haul flights), each with its own size limit, fees and minimum number of flights. Set your fares, then dispatch flights by hand or let departure rules do it for you.
- From airfield to global hub: seven career ranks, each with new tools, aircraft or challenges
- Blueprint construction: deliveries, pallets and crews that build everything tile by tile
- Six aircraft drawn to scale, from 3 to 270 seats, with cabins and holds you can watch fill up
- Full baggage logistics: counters, sorting rooms, loading docks, carts, tractors, trains and belt loaders
- Fuel that matters: tanks, tanker trucks, four sizes of refueler, hangars and vehicle bays
- Real traffic: freehand roads with diagonals, one-way loops, parking, taxis, buses and tunnels
- Weather and night: clouds, rain, fog and thunderstorms, and a day/night cycle with 2D lights and shadows
- Staff and services: janitors, technicians, lockers, toilets, cafés, dining rooms and admin projects
- Terminals A to D, so each route gets its own counters, gates and stands
- Random events: holiday rushes, strikes, breakdowns, urgent freight, inspections and more
Wishlist Tarmac Tycoon to be notified at launch, and help a small indie game get off the ground.