Some days you just keep moving. Play as a teddy bear collecting scattered clarinet pieces while a shadow car follows close behind. A quiet narrative platformer about control, forgiveness, and finding your way back.
Take The Wheel 在线人数与 Steam 图表
实时
在线人数—24 小时 —
24 小时峰值玩家0今日最高样本
30 天峰值玩家0平均 —
历史峰值玩家0自开始追踪以来
30 天游玩时长—估算值
Steam 图表 · 30 天在线人数等待采样
正在收集每日样本尚未存储该游戏的每日样本。积累最初几天的历史数据后,曲线就会出现。
24 小时—7 天—趋势持平
评测0 篇评测
—No user reviews
0 篇好评0 篇差评
推荐数—
媒体
5 张图片
游戏详情
关于这款游戏
游戏
发行日期—发行日期未公布
开发者TheDeveloperchu发行商TheDeveloperchu类型冒险
—成就1DLC4611760App ID
关于这款游戏
玩家数更新于 — · 商店数据更新于 9月23日 02:01 UTC · 来源:SteamWebAPI
辅助功能与音频Custom Volume ControlsPlayable without Timed InputStereo SoundSurround Sound
更多Playable At Your Own PaceSubtitle Options
系统需求
最低配置推荐配置系统Windows 10 64-bit—处理器Intel Core i5 / AMD equivalent—显卡GTX 960 / RX 480 or equivalent—内存8 GB RAM—存储空间4 GB available space—
关于 Take The Wheel
Take the Wheel is a quiet, dreamlike platformer about the things we carry throughout life, and that despite that we keep going. You are a teddy bear moving through a surreal world. The path ahead is yours, but something is always behind you.
You move through a surreal landscape, collecting scattered music notes and pieces of a broken clarinet. Instruments of calm, now fragmented. A shadow car trails behind you; never urgent, always present. The world is soft and strange, somewhere between sleep and memory. The narrator speaks as you move, working through questions they haven't answered yet: what it means to forgive yourself. To stay in control and keep going anyway. The teddy bear keeps moving. So do you.
• Dreamlike platforming across a surreal landscape (a world that feels somewhere between sleep and memory)
• Collect scattered music notes and clarinet fragments (piece together something broken as you move through the dream)
• A looming shadow car (always behind you, never urgent. atmosphere, not obstacle)
• A narrator working through real things (quiet reflections on control, fear, and what keeps us going)
• 1–2 hours (a complete emotional experience, not a grind)
After a car accident that left them shaken but unhurt, the narrator finds themselves in a recurring dream. A teddy bear moves through an endless world, collecting the pieces of something whole. The clarinet is an instrument they once played, once found calming, but is now scattered across the world in fragments. Reassembling it means moving forward. The shadow that follows is not a monster. It is doubt.