A unified turn-based and real-time battle system in a world with unstable gravity. Weave between combat types by exploiting weaknesses in gravity. Attacking measures nearby gravity.
Tactics Weaver 在线人数与 Steam 图表
实时
在线人数024 小时 —
24 小时峰值玩家0今日最高样本
30 天峰值玩家0平均 —
历史峰值玩家0自开始追踪以来
30 天游玩时长—估算值
Steam 图表 · 30 天在线人数等待采样
正在收集每日样本目前只有一天的历史数据——曲线至少需要两个样本。
24 小时—7 天—趋势持平
评测2 篇评测
50.0%2 user reviews
1 篇好评1 篇差评
推荐数—评分
媒体
5 张图片
游戏详情
关于这款游戏
游戏
发行日期2026年3月19日6 个月前发行
开发者Sigh Like A Fish发行商Sigh Like A Fish类型免费开玩策略独立
—成就—DLC
关于这款游戏
玩家数更新于 9月19日 01:58 UTC · 商店数据更新于 9月22日 21:07 UTC · 来源:SteamWebAPI
最低配置推荐配置系统Windows 11—处理器Intel 8th gen CPU—显卡Nvidia GTX 960—内存4 GB RAM—存储空间2 GB available space—
关于 Tactics Weaver
Do you like the idea of tactics games, but find yourself getting bored? Tactics Weaver breaks up tactical turn-based combat with chaotic real-time combat. You will alternate between the two combat systems, where in turn-based you gain tactical advantages that you will leverage (along with your skill) to win quick real-time battles.
Overview
The world is ending. Gravity has become unstable. And yet you still fight.
Battle in both tactical turn-based and chaotic real-time combat. Weave between combat types by exploiting weaknesses in gravity. Attacking measures nearby gravity.
Story
The planet is slowly imploding, and thus surface gravity is becoming stronger by the day. You play as Thomas, a former archaeologist who wants to become a comedian before gravity stops all life. However, to do so, you must fight both human and supernatural forces.
A Unified Turn-Based and Real-Time Battle System
Strong gravity has hindered movement, forcing slow turn-based movement. However, gravity is uneven. If you measure gravity, you will find weak-points, allowing you to move quickly in real-time.
Character attacks alter the grid by measuring nearby gravity. Each character starts in turn-based mode and in Obscured Gravity. The first time a character attacks, they enter Crude Gravity; the grid becomes more refined, and the character can move farther during their turn. The second time a character attacks, the grid is refined fully to Real Gravity. After 8 turns, all characters in Real and Crude Gravity will fight in real-time for a short time. After the battle, all characters return to turn-based mode.
The turn-based and real-time phases are not isolated; they are interconnected. In turn-based, you will accumulate tactical advantages that will be leveraged in real-time combat. When you attack in turn-based, you build up "Real Time". A character can only stay in real-time combat while they have "Real Time", which is constantly ticking down. So accumulating more "Real Time" than your opponents before the real-time battle starts is a major advantage.
Features
- A unified turn-based and real-time battle system
- 10 playable characters each with unique abilities for each gravity state
- 13 story missions
常见问题
Tactics Weaver 在 Steam 上免费开玩。
Tactics Weaver 于 2026年3月19日 发行,由Sigh Like A Fish制作。6 个月前发行。