Take control of a high-contrast terminal in System.Execute, a retro-styled incremental idle game. Generate FLOPS, upgrade through 15 tiers of hardware, prestige into Neural Weights, install optimization nodes, choose an endgame Protocol, and climb the global leaderboard.
System.Execute 在线人数与 Steam 图表
实时
在线人数024 小时 —
24 小时峰值玩家0今日最高样本
30 天峰值玩家0平均 —
历史峰值玩家0自开始追踪以来
30 天游玩时长—估算值
Steam 图表 · 30 天在线人数等待采样
正在收集每日样本尚未存储该游戏的每日样本。积累最初几天的历史数据后,曲线就会出现。
24 小时—7 天—趋势持平
评测2 篇评测
50.0%2 user reviews
1 篇好评1 篇差评
推荐数—评分
媒体
8 张图片
游戏详情
关于这款游戏
游戏
发行日期2026年3月6日7 个月前发行
开发者TMHS Digital发行商TMHS Digital类型独立模拟休闲抢先体验
86成就—
关于这款游戏
玩家数更新于 9月19日 00:49 UTC · 商店数据更新于 9月22日 09:17 UTC · 来源:SteamWebAPI
辅助功能与音频Custom Volume ControlsMouse Only OptionPlayable without Timed InputSave Anytime
更多Playable At Your Own Pace
系统需求
最低配置推荐配置系统Windows 10Windows 11处理器2.0 GHz Dual Core3.0 GHz Quad Core显卡Integrated GraphicsNVIDIA GeForce GTX 660 / AMD Radeon HD 7850 or better内存2 GB RAM4 GB RAM存储空间250 MB available space500 MB available space
关于 System.Execute
System.Execute starts simple. You get a terminal, a cheap laptop, and a button that generates FLOPS. You buy better hardware, the numbers climb, and it feels like every other idle game you have played.
It doesn't stay that way.
The terminal isn't just a visual theme. You can type into it, navigate a filesystem full of encrypted files and system logs, and discover commands the game never tells you about. As your FLOPS grow, firewalls start gating your next hardware tier behind timed typing challenges that demand precision under pressure. There's a prestige system that gives you Neural Weights, a permanent currency that carries across resets, but spending it on optimization nodes is irreversible and directly weakens your multiplier. Every unlock is a trade-off.
Eventually the game asks you to choose a protocol. Three paths, each permanent, each one reshaping the interface, the mechanics, the narrative, and what the terminal starts saying to you. One path favors control. One favors aggression. One asks you to sacrifice what you've built. Behind each protocol is a 10-rank progression track with scaling bonuses, exclusive narrative beats, and visual effects that deepen the further you go.
The story lives in the margins. Milestone logs, creepy fragments, and protocol-specific narrative lines surface as you play. You don't need to engage with any of it, but it's there, watching your numbers the same way you are.
86 Steam achievements across 7 categories. Global leaderboards spanning 7 ranked stats with Steam profile links. 20 save slots with Cloud sync and offline earnings. Original soundtrack by Sebastien "bash" de Carbonnel. Full keyboard shortcut and accessibility support. Runs well on low-end hardware.CREDITS
- Development: TM Hospitality Strategies
- Music: Sebastien "bash" de Carbonnel
- Audio Engine: Tone.js (procedural fallback)
- UI / sci-fi SFX: Kenney.nl (CC0)
- Hardware and Steam badge icons: Delapouite, Lorc, Skoll, and GeneralAce135 via (CC-BY-3.0)
- HUD icons: Lucide (ISC)
- Big Number Support: break_infinity.js
- Typography: Fira Code, Roboto Mono
- Early Access players are permanently listed in the credits.